Multiple issues notability August 2008 unreferenced August 2008 Micromania is a gamedeveloper that is known for making the 1993 beat em up Dangerous Streets . Micromania has also developed various games for Amiga , Commodore 64 and Personal computer PC platforms. DEFAULTSORT Micromania VideoGameDeveloper Category Videogame developers videogame company stub fr Micromania d veloppeur de jeux vid o ... more details
Saffire was a contract videogamedeveloper located in American Fork, Utah . It is noted both for porting games and making some original titles. It was founded by Sculptured Software co founder, Hal Rushton . They released their last title, Thunderbirds videogame Thunderbirds , in 2004 and went out of business sometime afterwards. Titles class wikitable sortable width 185 Title Publisher Platforms Release date James Bond 007 Game Boy James Bond 007 Nintendo Game Boy Oddworld Abe s Oddysee Game Boy version Oddworld Adventures GT Interactive Game Boy Oddworld Abe s Exoddus Game Boy Color version Oddworld Adventures 2 GT Interactive Game Boy Color StarCraft Brood War Blizzard Entertainment Blizzard , Sierra Entertainment Sierra On Line Microsoft Windows Windows , Mac OS dts link off 1998 11 30 Biofreaks Bio F.R.E.A.K.S. Midway Games Midway Nintendo 64 , PlayStation Rampage World Tour Midway Games Midway Nintendo 64 CyberTiger Electronic Arts Nintendo 64 Top Gear Rally 2 Kemco Nintendo 64 Xena Warrior Princess The Talisman of Fate Titus Nintendo 64 dts link off 1999 12 14 Rainbow Six computer game Rainbow Six Red Storm Entertainment Nintendo 64 ESPN MLS Gamenight Konami PlayStation Lego Bionicle Nintendo Game Boy Advance E.T. Escape From Planet Earth E.T. Escape from Planet Earth NewKidCo Game Boy Color Billy Bob s Huntin and Fishin Midway Games Midway Game Boy Hot Wheels Velocity X THQ Game Boy Advance Army Men Sarge s Heroes Midway Games Midway Dreamcast Justice League Midway Games ... videogame The Hobbit Sierra Entertainment Game Boy Advance Peter Pan videogame Peter Pan Atari Game Boy Advance Van Helsing videogame Van Helsing Vivendi Universal PlayStation 2 , Xbox , Game Boy Advance dts link off 2004 4 27 Thunderbirds videogame Thunderbirds Vivendi Universal Game Boy Advance ... at MobyGames US videogame company stub Category Defunct videogame companies Category Videogame companies of the United States Category Videogame developers ca Saffire Inc. es Saffire pt Saffire ... more details
for the railway infrastructure trade group European Rail Infrastructure Managers Infobox Company company name EIM Ltd. company logo Image Eimlogo.png company type Defunct foundation 1989 location Japan key people Kenji Eno industry Computer and video game industry products revenue operating income net income num employees parent subsid homepage footnotes nihongo EIM EIM Yuugen Gaisha EIM Entertainment Imagination and Magnificence http www.geocities.jp warp110 1062799054.html was a Japan Japanese video game developer game development company established in 1989 by programmer musician Kenji Eno , who later started Superwarp WARP and From Yellow to Orange fyto . Games Casino Kid Casino Kid 2 Casino Kid 2 music sound only Nintendo Entertainment System NES Altered Beast Juuouki Nintendo Entertainment System Famicom Kyouryuu Densetsu unreleased Nintendo Entertainment System Famicom Miyasu Nonki no Quiz 18 kin Arcade game Arcade Parallel World Nintendo Entertainment System Famicom SD Hero Soukessen Taose Aku no Gundan Nintendo Entertainment System Famicom Sunman video game Superman Sunman unreleased Nintendo Entertainment System NES Time Zone Nintendo Entertainment System Famicom Panic Restaurant Wanpaku Kokkun no Gourmet World Panic Restaurant Nintendo Entertainment System Famicom NES See also Kenji Eno External links http www.review site.net developer zz.html SIT Developer Table entry on Kenji Eno http www.review site.net developer xi.html EIM SIT Developer Table entry on EIM http www.corelogic.jp about.html EIM programmer Hirofumi Hayashida s employment history summary Category Defunct companies of Japan Category Defunct video game companies pt EIM ... more details
VG Industry A videogamedeveloper is a Computer software software Software developerdeveloper a business or an individual that Game development creates videogame s. A developer may specialize in a certain videogame console , such as Microsoft s Xbox 360 , Sony s PlayStation 3 , or may develop for a variety ... is a persistent distraction to the management of every gamedeveloper. A common and desirable exit strategy for an extremely successful videogamedeveloper is to sell the company to a publisher ... Videogamedeveloper sl Razvijalec videoiger sr sh Razvoj video igre fi Pelitalo ... of games, such as role playing videogame s or first person shooter s. Some focus on porting games ... few do other kinds of software development work in addition to games. Most videogame publisher s maintain ... party developers are usually called upon by a videogame publisher to develop a title for one or more systems. Both the publisher and the developer have a great deal of say as to the Game design design and content of the game. In general, though, the publisher s wishes trump the developer s, as the publisher is paying the developer to create the game. The business arrangement between the developer ... s deadline, and to give direction to the developer if the game is turning out other than as expected ... dependent on money from one publisher. A single canceled game can be lethal to a small developer ... created by a single person. Other independent developers create game software for a number of video ... of their development needs. Citation needed date November 2010 Quality of life Videogame ... burnout is not uncommon. See Crunch time Crunch time , below . A typical GameDeveloper employee based ... ref ref http push.cx 2009 the game industry from IGDA ref Crunch time Some videogame developers, such as Electronic ... and aesthetic demands in videogame creation make it difficult to predict accurate milestones. This comes ... Time from RockBand.com ref See also List of independent game developers Videogame industry practices ... more details
Refimprove date July 2008 Sandlot is a Japan ese videogamedeveloper that is known for its very unusual and inventive control and gameplay mechanics. The company was founded in March of 2001 and is composed of former employees from Human Entertainment . ref cite web url http ps2.gamezone.com news 05 30 02 01 28PM.htm title R.A.D. pits giant robots in a clash for supremacy in a crowded urban setting accessdate 2008 07 01 last Lafferty first Michael date 2002 05 30 publisher GameZone ref ref cite web author ferricide date December 5, 2006 title COLUMN Roboto chan An ode to Sandlot url http www.gamesetwatch.com 2006 12 column robotochan an ode to sa 1.php work GameSetWatch accessdate 2008 10 22 ref Games All Japanese releases unless otherwise stated. PlayStation 1999 Remote Control Dandy Published by Human Entertainment PlayStation 2 2001 Tekk ki Mikazuki trial edition Published by Media Factory 2002 Robot Alchemic Drive Gigantic Drive Published by Enix Released in the US as Robot Alchemic Drive R.A.D. 2003 Simple series Simple 2000 series Vol. 31 The Chikyuu Boueigun Earth Defense Force Published by D3 Publisher it was released in Europe by Agetec as Monster Attack 2004 Tetsujin 28 go Published by Bandai 2005 Simple series Simple 2000 series Vol. 81 The Chikyuu Boueigun 2 Earth Defense Force 2 Published by D3 Publisher in 2007 it was released in Europe by Essential Games as Global Defence Force Nintendo DS 2006 Ch s j Mecha MG Published by Nintendo Xbox 360 2006 Earth Defense Force 2017 Chikyuu Boueigun 3 Earth Defense Force 3 Published by D3 Publisher In 2007 it was released in the US and Europe as Earth Defense Force 2017 Wii 2010 Zangeki no Reginleiv Published by Nintendo References reflist External links http www.sandlot.jp products.html Sandlot official site Japanese http www.gamefaqs.com features company 76075.html Sandlot profile at GameFAQs http games.ign.com objects ... Videogame companies of Japan Category Videogame developers ja ... more details
personal site http www.mediamolecule.com Media Molecule moby developer id 12703 name Alex Evans DEFAULTSORT Evans, Alex Category British videogame designers Category Living people Category Demosceners ... ref and helping Sony showcase the game at various expos. ref http youtube.com watch?v LzVuwyb9SlQ ... Conference ref Ever since appearing and discussing LittleBigPlanet for the first time at the game developers ... more details
Gamedeveloper may refer to Videogamedeveloper , an individual or company working on videogame production Videogame publisher , a company funding videogamedeveloper s Videogame producer , a manager of game development team Game designer , a member of game development team, responsible for game s design Game programmer , a member of game development team, responsible for game s codebase GameDeveloper magazine GameDeveloper magazine , a monthly trade periodical for the videogame industry If the following ever have articles, simply use the code below Board gamedeveloper Collectible card gamedeveloper Role playing gamedeveloper See also Game development Game design Game programming List of videogame companies List of videogame industry people List of videogame publishers disambig sv Spelutvecklare ... more details
Unreferenced date September 2007 The Hidden was a United Kingdom British gamedeveloper for the Amiga that became famous for their platforming game Donk Donk Samurai Duck . The group consisted of Craig Howard, among others. They were also working on an action puzzle game called Spodland , but the game was cancelled before it was released. DEFAULTSORT Hidden, The Category Defunct videogame companies Category Videogame companies of the United Kingdom Category Videogame developers UK videogame company stub ... more details
gdmag.com issn GameDeveloper magazine is a month ly trade periodical for the videogame industry . The magazine is available free to qualified game professionals in the United States of America USA ...Infobox Magazine title GameDeveloper image file GameDeveloperMagazineCover.jpg image size 256px image ... be bought at Gamasutra . GameDeveloper was launched in March 1994 and is now distributed to 35,000 readers, mainly in North America . Contents The magazine contains articles on professional game development topics relating to programming , art, audio, quality control , game design design , and production ... again with a regular column Arrested Development. GameDeveloper s most popular feature is probably its monthly Postmortem column which discusses the recent development of a computer game computer or videogame with the top five each of What Went Right and What Went Wrong . It provides a frank ... in October 1997 and written by Andre Vrignaud on Dark Sun Online . GameDeveloper has been recognizing exceptional game development tools with their Front Line Awards annually since 1998. Past winners include software such as Photoshop and VTune , game engine s Unreal engine , hardware GeForce ... of GameDeveloper , acts as an online resource for game developers, as well as a job posting board for employment in the game development field. See also VideogamedeveloperVideogame publisher Game programmer Game designer Game producer External links http www.gdmag.com GameDeveloper Magazine ... Gamasutra.com Category Videogame development Category Videogame magazines Category Monthly magazines Category Publications established in 1994 trade mag stub videogame mag stub de GameDeveloper es GameDeveloper fr GameDeveloper Magazine hu GameDeveloper magazin ... circulation category List of game magazines Games magazine company UBM TechWeb publisher firstdate ... articles by notable game industry figures and reviews on game development related book s, tools ... more details
The Russian GameDeveloper s Conference lang ru , or KRI lang ru KRI , is an annual trade show professional event devoted to game development , publishing and distribution. Since its inception in 2003 ref http rgdconf.com 2003 ref , KRI has quickly become established as Russia s leading videogame trade show ref name 2009blurb http rgdconf.com 2009 ref , offering developers a unique chance to share experience, meet colleagues and communicate their ideas and works to the professional public. KRI has attracted industry representatives not only from Post Soviet states ex USSR countries , but also from abroad. ref http rgdconf.com 2009 index.php?type info&doc spon ref ref http rgdconf.com 2008 index.php?type info&doc companies ref Every annual KRI has been attended by renowned game developers that are known across the planet. ref name 2009blurb References reflist External links http rgdconf.com English website http www.kriconf.ru Russian website Category Recurring events established in 2003 Category Videogame development Category Videogame trade shows videogame culture stub ru ... more details
Infobox Company name ACQUIRE Corp. br logo File Acquire com logo.gif type Kabushiki gaisha genre foundation 1994 12 06 limited company , 1998 12 06 stock company founder location city Tokyo location country Japan location locations area served key people industry Computer and video game industry software development, video game development, sales, graphics design products services motion capture market cap 119.78 million yen revenue operating income net income assets equity owner num employees 50 parent divisions subsid homepage http www.acquire.co.jp footnotes intl Nihongo ACQUIRE Corp. Kabushikigaisha Akuwaia is a video game developer based in Japan, mainly known for their Tenchu and Way of the Samurai series. Games Developed Tenchu series Dimensional Ninja Action Movie Tenchu 1998 Tenchu Stealth Assassins 1998 Tenchu Stealth Assassins Tenchu Shinobi Gaisen 1998 Tenchu Shinobi Hyakusen 1999 Tenchu 2 Birth of the Stealth Assassins 2000 Tenchu 4 2009 Way of the Samurai series Way of the Samurai 2002 Way of the Samurai 2 2004 Samurai Western 2004 Way of the Samurai 3 2008 Way of the Samurai 4 2011 Shinobido series Shinobido Way of the Ninja 2005 Shinobido Takumi 2006 Shinobido Tales of the Ninja 2005 Shinobido Homura Soul of the Ninja Others Kamiwaza 2006 What Did I Do To Deserve This, My Lord? 2007 What Did I Do To Deserve This, My Lord? 2 2008 Class of Heroes 2009 Wizardry Torawareshi Tamashii no Meiky Wizardry The Dungeon of Captured Souls 2009 Wizardry Labyrinth of Lost Souls 2011 Akiba s Trip 2011 External links http www.acquire.co.jp ACQUIRE Corp. official website Japan videogame company stub Category Video game companies of Japan Category Video game developers ja ... more details
Middleton location Wellington , New Zealand industry Computer and videogame industry br Entertainment ... of America GBA, DS, Wii . It is also a co founding member of the New Zealand Game Developers Association . They are the largest gamedeveloper in New Zealand, currently employing approximately 115 people ... s critically acclaimed game for PlayStation 3, Shatter videogame Shatter . For a number of years Sidhe created franchise based games, such as their Barbie , and Rugby League VideoGame Series titles ... Editor s Choice Award for Shatter videogame Shatter Nomination for Most Innovative from 1UP.com for Shatter videogame Shatter In 2004 Sidhe was awarded two The Dominion Post Wellington Region ... the local New Zealand videogame industry by offering a scholarship ref http pc.gamezone.com news 09 ... ref . Games Developed by Sidhe Rugby Challenge console & PC, Q3 2011 Blood Drive videogame Blood ... Battle Force 5 videogame Hot Wheels Battle Force 5 , Wii, 2009 Shatter videogame Shatter , PS3, 2009 PC, 2010 Rugby League 2 World Cup Edition , PS2, 2008 Speed Racer 2008 videogame Speed Racer ... to by Sidhe Aladdin Chess Adventures PC, 2004 King Arthur videogame King Arthur Gamecube, PS2 ... Chess PC, 2003 Spy Hunter 2001 videogame Spy Hunter PC, 2003 Barbie Sparkling Ice Show , PC, 2002 ... Category Videogame developers Category Software companies of New Zealand Category Videogame companies ... Andy Satterthwaite , Producer br homepage http www.sidhe.co.nz www.sidhe.co.nz Sidhe is a game development studio based in Wellington , New Zealand . Sidhe is an officially licensed developer for Microsoft ... game based on an original IP, GripShift , which was created completely in house, from concept ... at full Horse gait Gallop gallop , for their horse racing game, Melbourne Cup Challenge Frankie Dettori Racing . Industry Awards Shatter videogame Shatter was nominated for the Best of E3 2009 award for Most Innovative Game and won the GDAA for Best Downloadable Title in the same year . In 2007 ... more details
David Perry born 1967 is an Northern Irish people Northern Irish videogamedeveloper who has created dozens of computer games, the best known of which include Earthworm Jim , MDK game MDK , Messiah videogame Messiah , Wild 9 and Enter the Matrix . He also founded Shiny Entertainment , where he worked ... date birth year and age 1967 birth place Lisburn , Northern Ireland known for occupation Videogamedeveloper and executive nationality This article is about David Perry, the gamedeveloper. For the David Perry who was a co commentator on the United Kingdom UK videogame television program TV show ... winning products, including The Walt Disney Company Disney s Disney s Aladdin videogame Aladdin ... videogame industry advice, ref cite web url http biz.gamedaily.com industry feature ?id 12690 ... Gen Software Ltd. Stainless Steel Original IP Mikro Gen Software Ltd. Savage videogame Savage Original ... Infogrames Paperboy videogame Paperboy II Arcade Game Conversion Mindscape International Ltd. Captain ... videogame Supremacy UK Overlord USA Original IP 1990 via Probe Software Virgin Games Ltd. The Terminator 1992 videogame The Terminator Movie License 1992 via Probe Software Virgin Games Ltd. McDonald ... Interactive Entertainment Earthworm Jim 2 Playmates Interactive Entertainment MDK videogame ... GameDeveloper , October 2000 http www.gamedev.net columns events gdc2004 view.asp?SectionID 48 Gamedev.net ... OF DEATH DEFAULTSORT Perry, David Category British videogame designers Category 1967 births Category ... game programming books in 1982 at the age of 15, creating his own games for the Sinclair ZX81 . According to an interview with the BBC , Perry stated that his first game was a driving game, a black ... Systems , Mirrorsoft , and Virgin Games , working on titles such as Teenage Mutant Ninja Turtles video ... . The company s first game Earthworm Jim was a hit, selling millions of copies on multiple platforms ... Matrix game date May 15, 2003 ref In 2006, he resigned from Shiny, ref cite news url http www.eurogamer.net ... more details
Brian Psychochild Green is a gamedeveloper known for his work on the online 3D graphical RPG, Meridian 59 . He worked on the game for The 3DO Company 3DO , then co founded Near Death Studios in 2001. ref name ndsteam cite web url http www.neardeathstudios.com NDS Team.shtml title Near Death Studios Team work Near Death Studios accessdate 2010 04 20 ref He is a frequent gaming conference speaker and writes for a number of game design websites, including GamersInfo.net. ref cite web last Green first Brian authorlink Brian Green gamedeveloper url http www.gamersinfo.net index.php?author id 12 title Author Profile Psychochild work GamersInfo.net archiveurl http web.archive.org web 20070928040014 www.gamersinfo.net index.php?author id 12 archivedate 2007 09 28 accessdate 2010 04 20 ref He also currently does consulting and legal expert work. Meridian 59 was originally released in 1996 by the 3DO company and was one of the first commercial online games available for sale in retail stores in the US. The game was purchased by Near Death Studios, Inc. in 2001 and relaunched commercially. Green is also co editor with S. Gregory Boyd of the book Business & Legal Primer for Game Development , published by Charles River Media 2007 ISBN 1 58450 492 7, and was a contributor to the webzine Imaginary Realities . He first used the pseudonym Psychochild on a MUD called Genocide online game Genocide , which he played avidly in college. ref cite web last Carter first Randolph url http grindingtovalhalla.wordpress.com 2009 04 23 psychochild title Psychochild work Grinding to Valhalla date 2009 04 23 accessdate 2010 04 19 quote The MUDs I played extensively Genocide where I first used the name Psychochild , Highlands, Farside, Kerovnia, and Astaria. ref His interest in online game development ... Videogame designers videogame bio stub MUD stub ... articles 807 807409p1.html RPGVault article Taking Games Seriously about legitimacy for game ... more details
1971 births Category People from London Category British videogame designers Category Canadian videogame designers Category Living people Category Three Rings Design videogame bio stub ...Other people2 Daniel James disambiguation Infobox Person name Daniel James image Daniel James Game Developers Conference 2011 Day 2 1 .jpg image size 200px caption Daniel James at the Game Developers Conference in 2011 birth date birth place London , United Kingdom residence death date death place known for Three Rings Design occupation Videogamedeveloper notable works spouse website http djames.org Daniel James b. 1971, London , is a United Kingdom British Canada Canadian videogamedeveloper based in San Francisco . He is a co founder and CEO of Three Rings Design , the company behind the MMORPG s Yohoho Puzzle Pirates , Bang Howdy , and Whirled . Biography James was born in 1971 in London, the only child of Allan James, a filmmaker http www.imdb.com name nm0416267 who worked on titles such as Out of Africa film Out of Africa and Superman film Superman , and Hope James, an interior designer and art teacher. James attended Holland Park School and Hammersmith and West London College , and got involved with MUDs early, playing Essex MUD at the age of 12, in 1982. While still at university, he co founded the Avalon dial up service in 1990, moving services to the internet in 1994, the same year that he graduated from the University of Leeds , with a degree in Computer Science and Philosophy. In 1995, he founded another company, Sense Internet. In 1998, he moved to the United States to work for Sierra Online , as a designer on Middle earth Online . While in the United States, he met Michael Bayne and they founded Three Rings Design to create Puzzle Pirates . It was launched in 2003 ... , Game Developers Conference GDC , and the Austin Games Conference . External links Commoncat ... video games 1064881116 22335 DreamStation interview , September 29, 2003 http www.gseis.ucla.edu ... more details
Category Videogame designers videogame bio stub it Tom Chilton ...Image TomChiltonji1.jpg thumb Tom Chilton Tom Kalgan Chilton was a lead game designer for Blizzard Entertainment and is a lead designer for the MMORPG World of Warcraft . ref cite web url http www.gamespot.com video 928901 6155711 world of warcraft the burning crusade interview 2 title GameSpot Video World of Warcraft The Burning Crusade Interview 2 accessdate 2008 03 26 date 2006 08 11 publisher GameSpot ref He has been referred to as Blizzard s player vs player PvP guru. ref cite web url http pc.gamespy.com pc world of warcraft 617414p1.html title Tom Chilton on PvP in World of Warcraft accessdate 2008 03 25 author Allen Delsyn Rausch date 2005 05 19 publisher Gamespy ref Chilton, along with Rob Pardo and Jeffrey Kaplan game designer Jeffrey Kaplan , were the three Lead Designers for World of Warcraft The Burning Crusade , ref cite web url http www.worldofwarcraft.com info basics bc credits.html title WoW Info Burning Crusade Credits accessdate 2008 03 26 publisher WorldofWarcraft.com ref the fastest selling PC game of all time. ref cite web url http www.gamasutra.com php bin news index.php?story 17062 title World Of Warcraft Hits 10 Million Subscribers accessdate 2008 03 26 author Leigh Alexander date 2008 01 22 publisher Gamasutra ref On World of Warcraft , he was one of six Game Designers. ref cite web url http www.worldofwarcraft.com info basics classic credits.html title WoW Info Classic Credits accessdate 2008 03 26 publisher WorldofWarcraft.com ref Chilton was on the developer ... panels.html title BlizzCon Developer Panel Information 2007 accessdate 2008 03 26 publisher Blizzard.com ref At BlizzCon 2005, he was on the developer panels for discussions about character classes, dungeon creation, raids, and battlegrounds. ref name blizzcon05 At BlizzCon 2007, he was on the developer ... of Warcraft http www.gamespot.com video 928901 6155711 world of warcraft the burning crusade interview ... more details
Publisher Sega Sega Rally 2006 Publisher Sega PlayStation Portable Salamander videogame Salamander ... Category Companies of Japan Category Videogame companies of Japan Category Videogame developers ... more details
people Category Living people Category Businesspeople from North Carolina Category Videogame programmers ... Category American videogame designers de Tim Sweeney Spieleentwickler it Tim Sweeney ru ... http www.mobygames.com developer sheet view developerId,837 MobyGames rap sheet on Sweeney http www.cs.princeton.edu ... more details
, SA subsid homepage footnotes Humongous Inc. is an United States American videogamedeveloper . The company ... titles were also available for the ill fated 3DO Interactive Multiplayer videogame console. In 1996 ... 2 , and Game Boy Advance as well as Windows and Macintosh. In July 1996 in video gaming 1996 ... 1999 Spy Fox 3 Operation Ozone 2001 Big Thinkers Big Thinkers videogame series Big Thinkers 1997 Backyard ... 08 26 news 6132043.html DEFAULTSORT Humongous GameDeveloper Category Companies established in 1992 Category Videogame companies of the United States de Humongous Entertainment es Humongous Entertainment ... type Subsidiary foundation 1992 in video games 1992 location Bothell, Washington key people Skip Saling, Erik Haldi, Aimee Paganini, Bob Givnin, Melissa Heidrich area served industry Computer and videogame industry Computer and video games products Putt Putt game character Putt Putt br Fatty Bear br Freddi Fish br Junior Field Trips br Pajama Sam br Spy Fox br Big Thinkers game Big Thinkers br ... Humongous Entertainment, the predecessor of Humongous, Inc., was formed in 1992 in video games ... for young children, such as the Putt Putt game character Putt Putt series, the Fatty Bear series, and the Pajama ... s co founder and main game designer helped with many of the game planning and creation stages. These games ... their most popular game in the series, but also produced variants such as Backyard Football ... time strategy RTS game in 1997. This was followed by two expansion packs, and in 1999 a variation called Total Annihilation Kingdoms and an expansion pack for it too. In November 1999 in video ... Humongous Entertainment in mid 2001 in video gaming 2001 . ref cite news first last title Recent ... has also released several games featuring Big Thinkers game Big Thinkers and Blue s Clues characters. In 2002, Humongous Entertainment released the turn based strategy game Moonbase Commander with very little fanfare. The game was sold at a budget price, but was well received by game review ... more details
videogame Insecticide , and was a script editor on Voodoo Vince . References Reflist External ... OF BIRTH PLACE OF BIRTH DATE OF DEATH PLACE OF DEATH DEFAULTSORT Grossman, Dave Category Videogame designers Category Videogame programmers Category Living people fr Dave Grossman is Dave Grossman ...Image Dave Grossman 920448657 barret.jpg thumb Dave Grossman at the Comic Con 2007 Dave Grossman is a game programmer and game designer , most known for his work at Telltale Games and early work at LucasArts . He has also written several children s books, and a book of guy poetry called Ode to the Stuff in the Sink . ref http www.telltalegames.com store ode ref Game industry career At LucasArts , Grossman wrote and programmed The Secret of Monkey Island and Monkey Island 2 LeChuck s Revenge together with Ron Gilbert and Tim Schafer . He later co designed Day of the Tentacle . Grossman quit LucasArts in 1994 to begin a freelance career. For Humongous Entertainment , a company co founded by Ron Gilbert, he helped create many critically acclaimed games aimed at children, such as the Pajama Sam series. Later he also wrote children s games for Hulabee Entertainment and Disney. Today he designs adventure games at Telltale Games , a company founded by LucasArts veterans. ref http www.telltalegames.com bio?person davegrossman ref In 2009 he returned to his Monkey Island roots, as Design Director ref http www.telltalegames.com monkeyisland team ref on Telltale Games episodic Tales of Monkey ... robot toy for Fisher Price. Citation needed date March 2011 Game contributions The Secret of Monkey ... Fair 2002 , Hulabee Plaid Banana Piglet s Big Game 2003 , Disney Bone comics Bone episodic games episodic ... Bad s Cool Game for Attractive People episodic games episodic , 2008 , Telltale Games Tales of Monkey ... index.php site interviews 526 Developer interview at Adventure Classic Gaming http dig.mixnmojo.com ... La Isla del Mono es icon moby developer id 198931 name David Grossman Monkey Island series Persondata ... more details
as a gamedeveloper and in how he envisioned Sierra On Line to be, No doubt about it There were two ... births Category American computer businesspeople Category American videogame designers Category Videogame programmers Category Living people Category Videogame development compu bio stub ca Ken Williams ...Infobox Person name Ken Williams image image size caption Screenshot of Ken Williams in br a game, Police Quest Police Quest 3 . birth date Birth date and age 1954 10 30 mf yes birth place death date death place occupation Game programmer spouse Roberta Williams Ken Williams born October 1954 is an United States American game programmer and co founder with his wife Roberta Williams of On Line Systems, which later became Sierra On Line . Roberta and Ken married at the age of 19 and have two children. The couple have been leading figures in the development of Adventure game Graphical adventure graphical adventure games . Image Sierra kenwilliams.jpg thumb left Ken Williams right and Jim Henson , circa 1982 Their contribution to gaming was partially chronicled in the book Hackers Heroes of the Computer Revolution . Ken was the president of Sierra until the company was sold to CUC in July 1996, but he remained with the company leading its strategic direction until November 1997. Vivendi now Activision Blizzard after the Vivendi Games and Activision and merger currently holds the Sierra Entertainment Sierra name. As of 2006 , Ken is enjoying retirement with his wife Roberta. He is no longer active in the computer gaming industry his current projects are limited to writing and managing a website construction tool called http www.talkspot.com TalkSpot , primarily as a hobby. He has published a book titled Crossing an Ocean under Power that chronicled his journey with Roberta across the Atlantic .... His appearance has inspired Sierra s game designer designers for some sprite computer graphics ... history of Sierra moby developer id 59 name Ken Williams imdb name id 1558962 name Ken Williams Persondata ... more details
Twilight was a UK videogame development group, active from 1989 until 1995. Originally developing game conversions for Hi Tec Software , Ocean Software and Thalamus Ltd on the 8 bit platforms the ZX Spectrum , Amstrad CPC and Commodore 64 . ref http www.worldofspectrum.org infoseekpub.cgi?regexp Twilight &loadpics 1 ref Later they developed games for Atari ST , Commodore Amiga , Game Boy , Sega Genesis , NES , SNES , and IBM PC compatible PC . The group members were Andrew Swann, Peter Tattersall, Jason McGann, Stuart Cook, Mark Mason Requiescat in pace RIP , Finlay Munro, Dave Box, Wayne Billingham, Mark Barker, Noel Hines, James Smart and Rob Holman. Peter Tattersall and Jason McGann left to form Hookstone in 1994. List of games developed Delta videogame Delta Charge 1989, Thalamus Ltd Ruff and Reddy in the Space Adventure 1990, Hi Tec Software Atom Ant 1990, Hi Tec Software Plotting arcade game Plotting 1990, Ocean Software Yogi Bear & Friends The Greed Monster 1990, Hi Tec Software Rod Land 1991, Sales Curve Interactive Quick Draw McGraw 1991, Hi Tec Software Darkman videogame Darkman 1991, Ocean Software WWF WrestleMania 1991 videogame WWF WrestleMania 1991, Ocean Software Mega Twins 1992 Bonanza Brothers 1992 Video Kid gameVideo Kid 1992 , Gremlin Graphics Cool World 1993 Ocean Software Yogi s Treasure Hunt 1993 Alfred Chicken 1993 References Reflist videogame company stub Category Videogame companies of the United Kingdom Category Videogame developers ... more details
Levine on Studio Culture DEFAULTSORT Levine, Ken Category American videogame designers Category Living .... In 1995, he was hired as a game designer by Cambridge, Massachusetts based Looking Glass Studios after ... s first game was the sci fi RPG shooter System Shock 2 , a direct sequel to Looking Glass original ... ref MobyGames. http www.mobygames.com game windows system shock 2 credits System Shock 1999 Windows credits , MobyGames, referenced April 4, 2011. ref , and the game shipped in 1999 to critical acclaim. ref Metacritic. http www.metacritic.com game pc system shock 2 System Shock 2 for PC Reviews , referenced April 4, 2011. ref Irrational s next project was Freedom Force computer game Freedom ... Waters had for the Silver Age of Comic Books . That game spawned the sequel Freedom Force vs. the Third ... After the first Freedom Force game, Irrational developed Tribes Vengeance and SWAT IV , on which Levine ... on the first person shooter BioShock , the studio s most ambitious game at that point ... The BioShock Pitch , referenced April 4, 2011. ref The game went through numerous revisions to its ... and creative director of the game. ref MobyGames. http www.mobygames.com game windows bioshock credits ... links http mobygames.com developer sheet view developerId 6832 Ken s rap sheet on Mobygames ... more details