examplefarm date August 2010 Infobox software name JOGL Java Bindings for OpenGL JSR 231 logo screenshot ... software library API license BSD license website URL http jogamp.org JavaOpenGL JOGL is a wrapper library computer science library that allows OpenGL to be used in the Java programming language Java ... jogl.html title Open source Java projects Java Binding for OpenGL JOGL publisher JavaWorld date 2008 ... implementation for Java Bindings for OpenGL JSR 231 . JOGL allows access to most ... system related calls in OpenGL Utility Toolkit GLUT , as Java has its own windowing systems, Abstract Window Toolkit AWT , Swing Java Swing , and some OpenGL Extensions extensions . Design The base OpenGL C programming language C API, as well as its associated OpenGL Utility Library Windowing API ... in JOGL via Java Native Interface JNI calls. As such, the underlying system must support OpenGL for JOGL to work. JOGL differs from some other JavaOpenGL wrapper libraries in that it merely ... mapping of the OpenGL C API to Java methods makes conversion of existing C applications and example ... 1.1.0 version is the reference implementation for Java Bindings for OpenGL JSR 231 Java Bindings ... JSR 000231 Java Bindings for the OpenGL API publisher Java Community Process quote In order to facilitate maximum community participation for the Java Binding for the OpenGL API, we use the JOGL project ... formal Java Binding for the OpenGL API release. accessdate 2011 02 06 ref . The 1.1.1 release gives ... 4.0, ES 1.x and ES 2.x. Java2D OpenGL interoperability Since the Java SE 6 version of the Java programming ... here for a button with an OpenGL icon . Use 3D graphics anywhere where ordinarily a Swing Java ... gLDrawable do nothing source See also Java Bindings for OpenGL , The Java Community Specification ... JavaOpengl Category Java platform Category 3D graphics software Category Java APIs Category Java libraries de JOGL es JOGL he JOGL nl JavaOpenGL ru JavaOpenGL ... more details
noref date August 2010 examplefarm date August 2010 Java Binding for the OpenGL API is a Java Community Process JSR API specification JSR 231 for the Java SE platform which allows to use OpenGL on the Java Platform ref cite web url http jcp.org en jsr detail?id 231 title JSR 231 JavaBinding for the OpenGL API publisher Java Community Process accessdate 2011 02 06 ref . There is also Java Binding for the OpenGL ES API JSR 239 for the Java ME platform. Programming concepts Core OpenGL API and OpenGL Utility Library GLU library calls are available from Java programming language Java through a thin wrapper looking very much as the original OpenGL C programming language C API, Except GLU Nonuniform ... JavaOpenGL The reference implementation, available on Microsoft Windows , Linux , Mac ... final jsr231 index.html title JSR 000231 Java Bindings for the OpenGL API publisher Java Community Process quote In order to facilitate maximum community participation for the Java Binding ... Implementation for each formal Java Binding for the OpenGL API release. accessdate 2011 02 06 ref . See also OpenGLJava Community Process References Reflist colwidth 30em External links http www.jcp.org en jsr detail?id 231 JSR web page for Java Binding for the OpenGL API http www.jcp.org en jsr detail?id 239 JSR web page for Java Binding for the OpenGL ES API http jogamp.org JOGL ... Specification draft DEFAULTSORT Java Bindings For Opengl Category Java platform Category Java specification ... libraries available from the Core OpenGL CGL API for Mac OS X , GLX for X Window System , and WGL ... of these APIs via the http jogamp.org deployment jogamp next javadoc jogl javadoc javax media opengl ... jogamp next javadoc jogl javadoc javax media opengl GLBase.html getExtension 28java.lang.String 29 ..., 0.0f Bottom Left glEnd glFlush return TRUE source Which translates to the following Java programming language Java implementation source lang java public void display GLAutoDrawable gLDrawable final ... more details
language JavaJava Bindings for OpenGL JSR 231 and JavaOpenGL JOGL Lightweight Java Game Library .... Simple and Fast Multimedia Library SFML Simple and Fast Multimedia Library. JOGL Java bindings for OpenGL ...Infobox software name OpenGL logo Image OpenGL logo.jpg OpenGL logo 220px author Silicon Graphics developer ... drives cross platform 3d graphics release opengl 4.1 specifica Khronos Drives Rapid Evolution of Cross Platform 3D Graphics with Release of OpenGL 4.1 Specification ref latest release date release date ... software opengl license.html ref website http www.opengl.org www.opengl.org OpenGL Open G raphics L ibrary ref http www.opengl.org registry doc glspec40.core.20100311.pdf OpenGL 4.0 Specification ... dimensional scenes from simple geometric primitive primitives . OpenGL was developed by Silicon Graphics Silicon Graphics Inc. SGI in 1992 ref cite web url http www.sgi.com products software opengl overview.html title SGI OpenGL Overview ref and is widely used in computer aided design CAD , virtual ... see Comparison of OpenGL and Direct3D OpenGL vs. Direct3D . OpenGL is managed by the Non profit organization non profit technology consortium Khronos Group . Design OpenGL serves two main purposes ... Hide differing capabilities of hardware platforms by requiring support of full OpenGL feature set for all implementations using software emulation if necessary . OpenGL s basic operation is to accept ... pipeline known as the http www.opengl.org documentation specs version1.1 state.pdf OpenGL state machine . Most OpenGL commands either issue primitives to the graphics pipeline, or configure how the pipeline processes these primitives. Prior to the introduction of OpenGL 2.0, each stage of the pipeline performed a fixed function and was configurable only within tight limits. OpenGL 2.0 offers several stages that are fully programmable using GLSL . OpenGL is a low level, procedural Application ... only needs to describe a scene and can let the library manage the details of rendering it. OpenGL ... more details
level API than the bare metal support of OpenGL, as well as being an implementation for Java3D . ref http www.sdsc.edu nadeau Talks NASA EOSDIS 3djava4.htm 3D Java APIs, OpenGL ref Work on OpenGL ended ...OpenGL was intended to be a powerful layer above the OpenGL 3D graphics system written in C that supported ... the scene graph, but the results were not necessarily very high performance. OpenGL Performer ... of development and high performance. ref name ARB http www.cg.tuwien.ac.at wimmer apis opengl summary.html Scene Graph Standard for OpenGL , ARB Meeting Notes ref During this period SGI started work ... OpenGL stack, CosmoGL. A CAD Large Model Visualization layer of functionality called OpenGL Optimizer ... of the OpenGL Architecture Review Board ARB SGI floated the idea of a new standardized scene graph similar to Cosmo3D but with the express intent of being based on standard OpenGL. There was some interest in the concept, so at the December 9 10, 1996 meeting the group presented the first draft of the OpenGL ... their primary job of supporting OpenGL. ref http www.mrpowers.com Papers OpenGLPlus OGLARB.htm Meeting .... ref http www.opengl.org about arb meeting notes notes OpenGL notes 6 3 97.html OpenGL ARB Interest Subcomittee Meeting Notes ref While the work on OpenGL continued, Sun and SGI had also been working on a 3D standard suitable for Java. These efforts eventually broke down, and Sun went on to release ... into OpenGL these plans moved with it. During the definition of OpenGL , Sun stated that they were ... Cosmo work would be abandoned, and that Open Inventor, Performer and OpenGL Optimzier ... yet generic scene graph. ref http www.opengl.org about arb meeting notes notes OpenGL notes 9 8 97.html OpenGL ARB Interest Subcomittee Meeting Notes, September 8, 1997 ref ref http www.vidimce.org college summer97 Skimmer in OpenGL Maze in OpenGL ref At the end At the March 1998 ARB meeting SGI presented .... ref name ARB OpenGL was abandoned. The project appears to have been a victim of SGI s shifting ... more details
OpenGL for Embedded Systems OpenGL ES is a subset of the OpenGL 3D computer graphics 3D graphics application ... assistant PDA s, and video game console s. OpenGL ES is managed by the not for profit technology consortium , the Khronos Group Khronos Group, Inc . Versions Several versions of the OpenGL ES specification now exist. OpenGL ES 1.0 is drawn up against the OpenGL 1.3 specification, OpenGL ES 1.1 is defined relative to the OpenGL 1.5 specification and OpenGL ES 2.0 is defined relative to the OpenGL 2.0 specification meaning that for example if a piece of code is running with OpenGL 1.3 on a desktop system, it should be running also on devices that support OpenGL ES 1.0 . Version 1.0 and 1.1 ... supports both. OpenGL ES 1.0 Contained much functionality stripped from the original OpenGL API and a little bit added. Two of the more significant differences between OpenGL ES and OpenGL are the removal ... state attributes, two sided lighting, and user defined clip planes. OpenGL ES 1.1 Adds to the OpenGL ... rendering. OpenGL ES 2.0 OpenGL ES 2.0 was publicly released in March 2007, ref cite web url http www.khronos.org news press releases finalized opengl es 20 specification title Khronos Press Releases OpenGL ES 2.0 publisher Khronos.org date 2007 03 05 accessdate 2010 12 23 ref eliminates most of the fixed ... by the graphics programmer. As a result, OpenGL ES 2.0 is not backward compatibility backward compatible with OpenGL ES 1.1. Use OpenGL ES 1.0 Official 3D graphics application programming interface ... OpenGL ES BOF OpenGL ES Demos.ppt OpenGL ES demo in PPT format ref the other one being low level libgcm library , the PlayStation 3 also includes several features of OpenGL ES 2.0 Supported by QNX ref ... OpenGL ES work QNX Software Development Platform v6.5.0 publisher QNX accessdate 2011 01 08 ref OpenGL ES 1.1 Supported by Android operating system Android 1.6 Supported by iOS Apple iOS for iPad ... New in this beta release work Release Notes BlackBerry Java Application publisher Research in Motion ... more details
Infobox software name Perl OpenGL logo screenshot Image Perl OpenGL fob2.jpg 200px caption A screenshot ... library API license GNU General Public License , Artistic License website http graphcomp.com opengl graphcomp.com opengl Perl OpenGL POGL is a portable, compiled wrapper library computer science library that allows OpenGL to be used in the Perl programming language Perl programming language . POGL provides support for most OpenGL 2.0 extensions, abstracts OS specific proc handlers, and supports OpenGL Utility Toolkit GLUT , a simple cross platform windowing interface. POGL provides additional Perl friendly APIs for passing returning strings and arrays. The primary maintainer of Perl OpenGL ... of CPAN s Perl OpenGL module on April 13, 2007. Platform Support Microsoft Windows NT XP Vista ... X Window System Mesa Interoperability Perl Data Language POGL is used as the OpenGL binding for the 3D ... may be used in conjunction with POGL and the above Image Magick APIs to map video to OpenGL textures ... benchmarks, Perl OpenGL developers claim that there are no significant performance differences between ... ref cite web url http graphcomp.com opengl bench.html title GPU benchmarks publisher graphcomp.com ... url http www.perl.com pub a 2007 04 12 lightning four.html?page 2 title Perl Outperforms C with OpenGL ..., Python OpenGL bindings do not support Framebuffers and other advanced GPGPU extensions. Citation needed date May 2008 Perl OpenGL developers claim that POGL performs over 20 faster than Python ... graphcomp.com accessdate 4 August 2009 ref . OpenGL Objects POGL provides specialized objects that enhance ... C pointers eliminating the need to copy convert cast when passing data between interfaces. OpenGL Array OGA OGAs store OpenGL data as typed C arrays. OGAs may be populated by C pointer, Perl packed ... arrays. OpenGL Image OGI POGL is a compiled module, and may be used in conjunction with compiled imaging ... OpenGL textures, FBOs and VBOs. OGI provides an extensible plug in architecture to support new imaging ... more details
Mac OS X Graphics Model Core OpenGL , or CGL , is Apple Inc. s Macintosh Quartz windowing system interface to the Mac OS X implementation of the OpenGL specification. CGL is analogous to GLX , which is the X11 interface to OpenGL, as well as WGL software WGL , which is the Microsoft Windows interface to OpenGL. History All windowing system interfaces to OpenGL arose out of the migration of Silicon ... open standard form OpenGL. When the decision was made to make IrisGL an open standard, the primary ... system specific logic was therefore removed from IrisGL when moving to OpenGL. Window system logic includes ... from IrisGL to create OpenGL. With OpenGL windowing system agnostic, companies such as Apple must shoulder the burden of configuring and managing the surfaces used as a destination for OpenGL rendering ... to OpenGL. Both Apple Graphics Library AGL Apple Graphics Library and the Cocoa API or AppKit have interfaces to OpenGL and are logical software layers and depend on CGL for their behavior. CGL ... CGL OpenGL Reference reference.html apple ref c func CGLChoosePixelFormat CGLChoosePixelFormat is used ... from one display to another, CGL handles the management of OpenGL graphics state that must be shadowed ... that is currently in use. The primary data structure that maintains OpenGL state on Mac OS X is a http developer.apple.com documentation GraphicsImaging Reference CGL OpenGL Reference reference.html ... time using a call to http developer.apple.com documentation GraphicsImaging Reference CGL OpenGL Reference ... X11 interface to OpenGL WGL software WGL the equivalent Microsoft Windows interface to OpenGL Apple Graphics Library AGL OpenGLOpenGL Utility Toolkit GLUT A higher level interface that hides ... Reference CGL OpenGL Reference reference.html CGL reference guide on Apple website html http developer.apple.com documentation GraphicsImaging Reference CGL OpenGL CGL OpenGL.pdf CGL reference guide on Apple website PDF Core Foundation Mac OS X pt Core OpenGL Category OpenGL Category Application ... more details
Orphan date February 2009 OpenGL Multipipe is the default SGI solution for handling parallel rendering on a single desktop using multiple displays on Irix and Linux ref http techpubs.sgi.com library tpl cgi bin getdoc.cgi?cmd getdoc&coll &db man&fname usr share catman u man cat1 omp multipipe.z ref . It first appeared in Irix 6.5.10 as a solution for creating desktops on SGI Onyx Visualization Systems their so called Reality Centers which took advantage of multiple Raster Geometry Managers in multiple pipelines ref http www.sgi.com products software multipipe overview.html ref . The package was originally composed of Xinerama, a Xinerama aware version of 4DWM called omp4Dwm ref http techpubs.sgi.com library tpl cgi bin getdoc.cgi?cmd getdoc&coll &db man&fname usr share catman u man cat1 multipipe start ompwm.z ref and a backend server to handle and distribute all OpenGL threads to the various physical pipes called Transparent OpenGL or tgl . ref http techpubs.sgi.com library tpl cgi bin ... nature of OpenGL , somewhat similar to 3Dfx s Voodoo Graphics card though many considered the latter ... handle OpenGL on all display outputs including multiple pipes , but usually offloaded all OpenGL calls to a blanket OpenGL API called transparent OpenGL ref http techpubs.sgi.com library tpl cgi bin ... possible in OpenGL using threads and subsequently in Open Inventor and OpenGL Performer , making ... a halfway optimized solution for applications programmed for only one pipe via Multipipe. br OpenGL .... The second part was Multipipe SDK which provided a simple set of libraries that made an OpenGL ... on to the multipipe aware OpenGL Performer. The latest versions of Multipipe include Xdmx as a better ... on linux graphics clusters. Programming multiple pipes in OpenGL would be facilitated by http www.equalizergraphics.com ... X server Chromium computer graphics Distributed OpenGL API for clusters Notes and references references External links http www.sgi.com products software multipipe Category OpenGL Category IRIX software ... more details
EGL is an interface between Khronos rendering APIs such as OpenGL ES or OpenVG and the underlying native platform window system. It handles graphics context management, surface buffer binding, and rendering synchronization and enables high performance, accelerated, mixed mode 2D and 3D rendering using other Khronos APIs. ref http www.khronos.org egl EGL Overview ref EGL is managed by the Non profit organization non profit technology consortium Khronos Group . The acronym EGL is an initialism , which starting from EGL version 1.2 refers to Khronos Native Platform Graphics Interface ref http www.khronos.org registry egl specs eglspec.1.2.pdf EGL 1.2 Specification ref . Prior to version 1.2, the name of the EGL specification was OpenGL ES Native Platform Graphics Interface ref http www.khronos.org registry egl specs eglspec.1.0.pdf EGL 1.0 Specification ref . X.org development documentation glossary defines EGL as Embedded System Graphics Library ref http www.x.org wiki Development Documentation Glossary EGL EGL in X.org development documentation glossary ref . Known Implementations Mesa 3D OpenGL has an implementation of EGL formerly known as Eagle. ref http www.mesa3d.org egl.html Mesa EGL ref See also OpenGL OpenVG OpenGL ES Khronos Group References references External links http www.khronos.org egl EGL Home Page at khronos.org Category Application programming interfaces Category Free windowing systems Category Application layer protocols Category Free graphics software graphics software stub fr EGL OpenGL ... more details
unreferenced date September 2009 OpenGL Performer , formerly known as IRIS Performer and commonly referred to simply as Performer , is a commercial library of utility code built on top of OpenGL for the purpose of enabling Real time computing hard real time visual simulation applications. OpenGL Performer was developed by Silicon Graphics SGI which continues to maintain and enhance it. OpenGL Performer is available for IRIX , Linux , and several versions of Microsoft Windows . Both ANSI C and C bindings are available. History Performer came about in 1991 when a group from SGI s Open Inventor project, then known as IRIS Inventor, decided to focus on performance rather than ease of programmability. Whereas Inventor delivered easy to use objects and various UI elements to interact with them, Performer focused on a scene graph system that could be re arranged on the fly for performance reasons, allowing the various passes of a rendering task to be performed in parallel in multiple thread computer science threads . Performer allowed the scene to describe levels of detail with hysteresis bands and fade capabilities. Frame rate and statistics were monitored and a stress factor was calculated. This could be used to further weight the level of detail in the scene eliminating detail to maintain a target frame rate. Other key features of Performer were the use of symmetric multi processing capabilities, support multiple graphics pipes and the ability to utilize the scalable resources of high ... OpenGL plus plus OpenGL , essentially a cleaned up version of Cosmo. This project died when SGI ... products software performer OpenGL Performer product page http techpubs.sgi.com library tpl cgi bin browse.cgi?coll 0650&db bks&cmd toc&pth SGI Developer Perf GetStarted OpenGL Performer Getting Started ... Perf PG OpenGL Performer Programmers Guide http oss.sgi.com projects performer OpenGL Performer sample code Category OpenGL Category 3D scenegraph APIs pt OpenGL Performer ... more details
about the Indonesian island Infobox islands name Java image name Java Topography.png image caption Topography of Java locator map JavaLocatie 1 .png native name Jawa native name link Indonesian language ... Jakarta  Special  Capital  City  District , br West Java , br Central Java , br East Java , br Yogyakarta Yogyakarta Special Region country largest city Jakarta country largest city area .... Baduy , Chinese people Chinese , Betawi people Betawi , Madurese people Madurese Java lang id Jawa .... The Indonesian Capital political capital city, Jakarta , is in west Java. Much of Indonesian history took place on Java it was the centre of powerful Hindu Buddhism Buddhist empires, The spread ..., Java is the List of islands by area 13th largest island in the world and the fifth largest island ... people in Indonesia, most of whom live on Java. Most residents are Multilingualism bilingual , with Indonesian ... of Java are Muslim , Java has a diverse mixture of religious beliefs, ethnicities and cultures. The island is divided into four provinces, West Java , Central Java , East Java , and Banten , and two ... Java are not clear. One possibility is that the island was named after the Foxtail millet j wa ... the island had different names. ref Raffles, Thomas E. The History of Java . Oxford University Press ... . ref name Raffles, Thomas E. 1965. Page 3 Raffles, Thomas E. The History of Java . Oxford ..., the Ramayana . Sugriva, the chief of Rama s army dispatched his men to Yawadvipa, the island of Java ... literature by the Sanskrit name y vaka dv pa dv pa island . Another source states that the Java word ..., R., Schiller, J., Lucas, A., Martin Schiller, B., 1984 . Mapping cultural regions of Java in Other ... Mount Semeru and Mount Bromo Bromo in East Java See also Volcanoes of JavaJava lies between Sumatra ... of islands by area world s 13th largest island . Java is surrounded by Java Sea in the north .... Java is almost entirely of volcano volcanic origin it contains thirty eight mountains forming ... more details
Multiple issues update January 2010 refimprove October 2008 Direct3D and OpenGL are competing application ... exists unofficially through free software implementations such as Wine software Wine . The OpenGL .... class wikitable sortable Direct3D OpenGL Platform Microsoft Windows Cross platform Mobile Platforms Direct3D Mobile OpenGL for Embedded Systems OpenGL ES License Proprietary Open source or trademark ... the subset of features provided is not as complete as a native library. OpenGL is an open standard ... . OpenGL and Direct3D are both implemented in the display device driver driver . The following compares ... process. OpenGL has implementations available across many platforms including Microsoft Windows, Unix based systems such as Mac OS X , GNU Linux , OpenSolaris . It is a myth that variants of OpenGL are used ... August 2010 The PlayStation 3 game console has an OpenGL implementation, but it remains unused by most developers due to performance issues. OpenGL was chosen as the main graphics library for Android operating system Android , iOS Apple iOS , and Symbian in the OpenGL ES form. Microsoft s OpenGL driver provides no hardware acceleration. OpenGL hardware acceleration on Windows is achieved by users .... ref http www.opengl.org pipeline article vol003 9 Windows Vista and OpenGL the Facts , OpenGL ... , so installing recent graphics drivers is sufficient to provide hardware OpenGL support. Citation ... called execute buffers . In contrast, in OpenGL most state changes can be performed with one function ... Microsoft to abandon Direct3D in favor of OpenGL. ref http www.bluesnews.com archives carmack122396.html ... designed clone of OpenGL that s missing some of the architectural decisions that make OpenGL fast ... of Direct3D acknowledge that now Direct3D is as good if not better than OpenGL in terms of abilities ... programming language C , and Visual Basic .NET . OpenGLOpenGL is a specification implemented in the C ... on the concept of a state machine , though more recent OpenGL versions have transformed it into much ... more details
The OpenGL Utility Library GLU is a computer graphics library . It consists of a number of functions that use the base OpenGL library to provide higher level drawing routines from the more primitive routines that OpenGL provides. It is usually distributed with the base OpenGL package. Among these features are mapping between screen and world coordinates, generation of Texture mapping texture mipmap s, drawing of quadric surfaces, Nonuniform rational B spline NURBS , tessellation of polygonal primitives, interpretation of OpenGL error codes, an extended range of transformation routines for setting up viewing volumes and simple positioning of the camera, generally in more human friendly terms than the routines presented by OpenGL. It also provides additional primitives for use in OpenGL applications, including sphere s, cylinder geometry cylinder s and Disk mathematics disks . GLU functions can be easily recognized by looking at them because they all have code glu code as a prefix. An example function is code gluOrtho2D code which defines a two dimensional orthographic projection matrix. Specifications for GLU are available at the http www.opengl.org documentation specs OpenGL specification page See also OpenGL Utility Toolkit GLUT OpenGL User Interface Library GLUI freeglut Category OpenGL de OpenGL Utility Library es OpenGL Utility fr OpenGL utility library pt GLU ru GLU ... more details
Cleanup date January 2009 This is a non exhaustive list of popular OpenGL based programs. Games Some notable games that include an OpenGL Rendering computer graphics renderer 18 Wheels of Steel Alien Arena 2008 America s Army Mac OS X and Linux versions American McGee s Alice Amnesia The Dark Descent Aquaria video game Aquaria Arkanoid Space Ball Baldur s Gate 2 Defaults to Direct3D D3D Brink video game Brink upcoming BZFlag Bus Driver game Bus Driver Celestia City of Heroes City of Villains Call of Duty series Commandos series Commandos Cortex Command Counter Strike Darwinia computer game Darwinia Defaults to D3D Deus Ex Defaults to D3D Doom 3 Doom 3 Resurrection of Evil Doom 4 upcoming Droid Assault Dwarf Fortress Earth 2150 Enemy Territory Quake Wars Far Cry Defaults to D3D Frets On Fire FlightGear FooBilliard Half Life video game Half Life series Half Life 2 series Mac OS X versions Heretic II Heroes of Newerth Hexen II Hitman series Hitman Homeworld 2 Hotei s Jewels Relax IL 2 Sturmovik video game IL 2 Sturmovik Keepsake video game Keepsake Left 4 Dead Mac OS X version Left 4 Dead 2 Mac OS X version Max Payne Minecraft Neverball Neverball and Neverputt Neverwinter Nights Nexuiz OpenArena osu Pacific Fighters http il2 sturmovik.de.ubi.com en pacific.php Penumbra Overture Penumbra Black Plague Penumbra Requiem Performous Portal video game Portal Mac OS X version Portal 2 Mac OS X version upcoming Prey video game Prey Quake series Quake series Rage video game Rage upcoming Red Faction Regnum Online Return to Castle Wolfenstein RuneScape High Detail Mode Uses the JavaOpenGL ... X Plane simulator X Plane Open source games Most open source games opt to use OpenGL together with other ... Chronicles SuperTux Applications Some notable applications that include an OpenGL renderer Blender software ... program http www.ozone3d.net benchmarks fur FurMark OpenGL Benchmark and Graphics Card Stability Test http www.ozone3d.net benchmarks fur DEFAULTSORT OpenGL programs Category OpenGL Category Lists ... more details
The OpenGL Architecture Review Board ARB is an industry consortium that governed the OpenGL specification. It was formed in 1992, and defined the conformance tests, approved the OpenGL specification and advanced the standard. On July 31, 2006, it was announced that the ARB voted to transfer control of the OpenGL specification to Khronos Group . ref cite web url http www.khronos.org news press releases opengl arb to pass control of opengl specification to khronos group title OpenGL ARB to Pass Control of OpenGL Specification to Khronos Group date July 31, 2006 accessdate 2006 08 01 work Press Releases publisher Khronos Group ref Voting members included 3Dlabs , Apple Inc Apple , ATI Technologies ATI , Dell , IBM , Intel , NVIDIA , Silicon Graphics SGI and Sun Microsystems , plus other contributing members. Microsoft was an original voting member, but left in March 2003. ref cite web url http www.theregister.co.uk 2003 03 03 microsoft quits opengl board title Microsoft quits OpenGL board date March 3, 2003 publisher The Register ref See also OpenGL GLSL Khronos Group ARB GPU assembly language References reflist External links http www.opengl.org about arb &mdash The official page for the OpenGL ARB Category Computer graphics organizations Category OpenGL Category Organizations established in 1992 ar OpenGL Architecture Review Board fr OpenGL Architecture Review Board pl Architecture Review Board ru OpenGL Architecture Review Board ... more details
svg Summary Non free logo Non free use rationale Description Logo of OpenGL Source http www.opengl.org about logos Portion whole Low resolution small logo selected in accordance with the WP LOGO logo guideline Article OpenGL Purpose identification and critical commentary in the OpenGL article Replaceability no it s a logo, therefore a free use alternative won t exist Licensing Non free logo ... more details
Infobox software name GLUI screenshot Image Glui.png 300px caption Demonstration of the GLUI program collapsible yes developer http www.cs.unc.edu rademach Paul Rademacher latest release version 2.36 latest release date release date 2007 11 04 operating system Cross platform genre Widget toolkit license LGPL website http glui.sourceforge.net OpenGL User Interface Library GLUI is a C user interface library based on the OpenGL Utility Toolkit GLUT which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window and operating system independent, relying on GLUT to handle all system dependent issues, such as window and mouse management. It lacks the features of a more full fledged GUI toolkit such as Qt toolkit Qt , wxWidgets , or FLTK , but it has a very small footprint and is extremely easy to use. A research or demonstration program that originally only uses GLUT can be given a useful control panel using GLUI in a short time, even by someone new to the toolkit. It was first written by Paul Rademacher to help him with his academic work. It is now maintained by Nigel Stewart . Weaknesses include the lack of a properly functioning file chooser perhaps the most frustrating omission and mediocre responsiveness. See also OpenGL Utility Library GLU OpenGL Utility Toolkit GLUT freeglut External links http sourceforge.net projects glui GLUI SourceForge Project Category OpenGL compu graphics stub Widget toolkits cs OpenGL User Interface Library es GLUI fr OpenGL user interface library ko OpenGL ... more details
The OpenGL Utility Toolkit GLUT is a library computing library of utilities for OpenGL programs, which primarily perform system level input output I O with the host operating system . Functions performed include window definition, window control, and monitoring of Computer keyboard keyboard and Computer mouse mouse input. Routines for drawing a number of geometric primitives both in solid and wireframe mode are also provided, including cube geometry cubes , sphere s, and the Utah teapot . GLUT even has some limited support for creating pop up menus. GLUT was written by Mark Kilgard Mark J. Kilgard , author of OpenGL Programming for the X Window System and The Cg Tutorial The Definitive Guide to Programmable Real Time Graphics , while he was working for Silicon Graphics Inc. The two aims of GLUT are to allow the creation of rather portable code between operating systems GLUT is cross platform and to make learning OpenGL easier. Getting started with OpenGL programming while using GLUT often takes only a few lines of code and does not require knowledge of operating system specific windowing application programming interface APIs . All GLUT functions start with the code glut code prefix ... that supports its own NSGL Core OpenGL CGL . Kilgard s GLUT library is no longer maintained, and its ... design issues are still not resolved in the original GLUT. See also OpenGL Utility Library GLU OpenGL User Interface Library GLUI freeglut Simple DirectMedia Layer SDL libpolo External links http www.opengl.org resources libraries glut GLUT The OpenGL Utility Toolkit http www.opengl.org documentation ... FreeGLUT http www.lighthouse3d.com opengl glut index.php?1 GLUT Tutorial for C ... en us library ms537011.aspx List of OpenGL functions for Windows GL and GLU, not GLUT http www.xmission.com ... for Dev C Category OpenGL bs GLUT cs GLUT de OpenGL Utility Toolkit es GLUT fr OpenGL utility toolkit ko OpenGL it OpenGL Utility Toolkit ja OpenGL Utility Toolkit pl GLUT informatyka pt GLUT ... more details
science library that provides a generic OpenGL implementation for rendering three dimensional ... 1993. As of April 2008, it is the only commonly known, fully open source implementation of OpenGL which is continually updated to support the latest OpenGL specification . It is widely used, most importantly by the X.Org implementation of the X Window System where it serves as the OpenGL core for the open source X.Org DRI OpenGL drivers. X.Org provides the essential functionality used by most ... OpenGL version 2.1, along with several extensions from OpenGL 3 and 4. History Initially, Mesa ... Rendering Infrastructure DRI finally succeeded in providing an interface for direct 3D rendering by the OpenGL ... is available and can be compiled on virtually all modern platforms. Though not an official OpenGL implementation ... current OpenGL standards and conformance tests, as set forth by the OpenGL Architecture Review ... the internal workings of an OpenGL compatible renderer. It is sometimes possible to find subtle bugs in OpenGL applications by linking against Mesa 3D and using a conventional debugger to track problems ... 2010 Interlang DEFAULTSORT Mesa 3d Opengl Categories Category Free software programmed in C Category Free system software Category Freedesktop.org Category OpenGL Category Free development toolkits and libraries Category Software using the MIT license cs Mesa 3D de Mesa 3D es Mesa 3D fr Mesa OpenGL ... more details
Cite journal author Quertenmont, Loic Roberfroid, Vincent title FROG The Fast & Realistic OPENGL ... And Realistic Opengl Displayer Category CERN Category Large Hadron Collider ... more details
Infobox software name JOAL Java OpenAL logo screenshot caption developer latest release version 1.1.3 latest release date start date and age 2009 03 08 latest preview version latest preview date operating system Cross platform genre 3D computer graphics software library API license BSD license website URL https joal.dev.java.net Dead link date March 2011 Java OpenAL JOAL is one of several wrapper library computing libraries that allows Java programmers to access OpenAL . This allows Java programmers to use 3D sound in applications. JOAL is one of the libraries developed by the Sun Microsystems Game Technology Group. JOAL is released under a BSD license, and is available for Microsoft Windows , Mac OS X , and Linux . Like its graphical counterpart, JavaOpenGL JOGL , JOAL was developed using the GlueGen utility, a program that generates Java bindings from C programming language C header files. External links official website https joal.dev.java.net Dead link date March 2011 Category Free audio software Category Java APIs Category Java libraries compu prog stub nl Java OpenAL ... more details
through Java Native Interface JNI . At a lower level, the JOGL JSR 231 OpenGL bindings for Java are a popular ...Infobox software name Java 3D logo screenshot caption developer Sun Microsystems latest release version ... Java 3D central hierarchies in Lepus3 LePUS3 Java 3D is a scene graph based 3D computer graphics 3D application programming interface API for the Java software platform Java platform . It runs atop either OpenGL or Direct3D . Since version 1.2, Java 3D has been developed under the Java Community Process . Compared to other solutions, Java 3D is not only a Primitive wrapper class wrapper around ... that are necessary to display the objects. Additionally, Java 3D offers extensive 3D audio effect spatialized sound support. Java 3D and its documentation are available for download separately. They are not part of the Java Development Kit JDK . History Intel , Silicon Graphics , Apple Computer Apple ... they all wanted to make a Java version, they decided to collaborate in making it. That project became Java 3D. Development was underway already in 1997. A public beta version was released in March 1998 ... of Java 3D was discontinued. In the summer of 2004, Java 3D was released as a community source ... 29, 2008, it was announced that improvements to Java 3D would be put on hold to focus efforts on integrating ... forums.java.net jive thread.jspa?threadID 36022&tstart 315 title ANNOUNCEMENT Java 3D plans publisher ... to the Java 3D API are on hold in favor of improving integration of JavaFX and Java3D. ref cite web url https java3d.dev.java.net servlets NewsItemView?newsItemID 5689 title ANNOUNCE Java 3D plans publisher Sun Microsystems date 2008 01 29 ref Since February 28, 2008, the entire Java 3D source ... Image Java3DStarSystemScreenShot.png thumb A Screenshot of work drawn with Java 3D Multithreaded scene ... representation immediate mode rendering Includes hardware accelerated JOGL , OpenGL and Direct3D renderers ... FLT Competing technologies Java 3D is not the only high level API option to render 3D in Java. In part ... more details
vector graphic image files. Java2D OpenGL interoperability Since Java SE 6 , Java2D and OpenGL have ... on a Button see JavaOpenGL Java2D OpenGL interoperability JOGL . External links http java.sun.com ...In computing , Java 2D is an API for drawing two dimensional Computer graphics graphics using the Java programming language Java programming language . Every Java 2D drawing operation can ultimately be treated ... . Organization The Java 2D API and its documentation are available for download as a part of JDK 6. Java 2D API classes are organised into the following packages in JDK 6 Javadoc SE package java.awt java awt The main package for the Java Abstract Window Toolkit . Javadoc SE package java.awt.geom java awt geom The Java standard library of two dimensional geometric shapes such as lines, ellipses, and quadrilaterals. Javadoc SE package java.awt.font java awt font The library for manipulating glyph s in Java. Javadoc SE package java.awt.color java awt color The library dealing with the many different ways that color can be represented. Javadoc SE package java.awt.image java awt image The library for manipulating graphical images. Javadoc SE package java.awt.print java awt print The library of tools for writing to paper. Basic Concepts These objects are a necessary part of every Java 2D drawing operation. Shapes A shape in Java 2D is a boundary which defines an inside and an outside. Pixel ... SE package java.awt java awt Color , which generates the same color for all pixels. More complicated ... SE package java.awt java awt AlphaComposite , which can treat the pixels being drawn as partially ... their duties in terms of the simpler objects described above. Transform Every Java 2D operation ... and then filling that shape. Stroke In addition to the fill operation, Java 2D provides a draw operation ... required to accept an input shape and produce a new shape. The stroke implementation provided with Java ... it wished. Optimizations Conceptually, drawing a straight black line in Java 2D can be thought ... more details
oriented API than other C to Java adaptations such as JavaOpenGL JOGL , which dumps the OpenGL header file s into classes with thousands of static methods . ref Chris Adamson, QuickTime for Java A Developer ...QuickTime for Java or QTJ is a Library computing software library that allows software written in the Java programming language Java programming language to provide multimedia functionality, by making calls into the native QuickTime library. In practice, it allows Java applications on Mac OS , Mac OS ... archives quicktime java 2008 Jun msg00018.html QTJava will be depreciated next year. ref . History Owen W. Linzmayer, in Apple Confidential 2.0 , traces QuickTime for Java s genesis back ... m0HDN is 1999 March 22 ai 54188056 Apple s New QuickTime For Java ref . Later versions were installed ... is installed by default with iTunes . QTJ 6.1 In 2003 , Apple issued a Java 1.4.1 implementation that broke ..., and the removal of a Java to native library called JDirect that QTJ relied on. QTJ applications could still run under Java 1.3.1, but apps that did not specify the version of Java they required ... atop the procedural QuickTime library, using Objective C . Apple s use of the top level Java package package name code quicktime code violates the Java Language s Specification convention that packages ... is the purpose of the package naming convention. It is important to remember that QTJ is not a Java implementation of QuickTime, it is a Java wrapper around native QuickTime calls. For this reason ... selection dialog and then tries to import and play the selected media file. source lang java import ... recommends, most notably QuickDraw . See also Java Media Framework http www.xuggle.com xuggler Xuggler Java API for video encoding and decoding that works on Mac, Linux and Windows. External links http developer.apple.com quicktime qtjava QuickTime for Java at Apple Developer Connection References references Category Java APIs ... more details