Infobox Windows component name DirectX logo Microsoft DirectX Logo wordmark.svg logo size 250px screenshot ... replaced by related components Microsoft DirectX is a collection of application programming interface ... of the name Xbox to indicate that the console was based on DirectX technology. ref http findarticles.com ... such as XInput and the Cross platform Audio Creation Tool XACT , while the DirectX pattern has been ... DirectX is widely used in the development of video game s for Microsoft Windows , Microsoft Xbox , and Microsoft ... tasks such as CAD CAM engineering. As Direct3D is the most widely publicized component of DirectX, it is common to see the names DirectX and Direct3D used interchangeably. The DirectX software ... not launch with DirectX, but DirectX was included with Windows 95 OEM Service Release 2. ref http www.computerhope.com directx.htm DirectX Help Bot generated title ref Windows 98 and Windows NT 4.0 both shipped with DirectX, as has every version of Windows released since. The SDK is available as a free ... DirectX 1.0.png thumb 271px DxDiag from DirectX 6.1 4.06.02.0436 running on br Windows 95 and DirectX ... manager worked together to fix this problem, with a solution that they eventually named DirectX. The first version of DirectX was released in September 1995 as the Windows Games SDK. It was the Windows ... What is DCI? ref and WinG APIs for Windows 3.1 . Simply put, DirectX allowed all versions of Microsoft ... the frenzy to build DirectX 1 through 5 in his blog. ref http craig.theeislers.com 2006 02 directx then and now part 1.php Craig Eisler s blog post about the frenzy to build DirectX 1 through 5 on craig.theeislers.com ref DirectX 2.0 became a component of Windows itself with the releases of Windows ... released for it, Microsoft engaged in heavy promotion of DirectX to developers who were generally ... for DirectX, staged an elaborate event at the 1996 Game Developers Conference Computer ... and DirectPlay , and demonstrated multi player MechWarrior 2 being played over the Internet. The DirectX ... more details
Image Dxmlogomsmall.png thumb right 150px Logo of the DirectX Media SDK DirectX Media is a set of multimedia related API s for Microsoft Windows complementing DirectX . It included DirectAnimation for 2D 3D ref http www.asahi net.or.jp RB6K IID space.html 3D Animation of SPACE FIGHTER by DIRECT ANIMATION ref web animation , DirectShow for multimedia playback and streaming media , DirectX Transform for web interactivity, and Direct3D Retained Mode for higher level 3D graphics. DirectShow additionally contained DirectX plugin s for audio signal processing and DXVA DirectX Video Acceleration for accelerated video playback. DirectX Media Run time system runtime components were distributed as part of Internet Explorer . DirectX Media SDK and DirectX SDK existed as two separate SDKs until DirectX 6.0. Later on, Microsoft deprecated DirectX Media and integrated DirectShow, the key part of DirectX Media, into DirectX. As of April 2005, DirectShow was removed from DirectX and moved to the Microsoft Platform SDK instead. DirectX is, however, still required to build the DirectShow samples. DirectShow and its components are to be gradually deprecated in favor of the newer Media Foundation . References references External links http msdn.microsoft.com archive default.asp?url archive en us dnarmulmed html msdn directan.asp DirectAnimation MSDN http msdn.microsoft.com workshop browser filter overview whatisdxtrans.asp DirectX Transform MSDN Internet Explorer DEFAULTSORT Directx Media Category Microsoft application programming interfaces Category Discontinued Microsoft software Category DirectX Media PAGENAME Category Internet Explorer Category Discontinued software ... more details
In computer music and professional audio creation, a DirectX plugin is a software processing component ..., mixing audio or act as Software synthesizer virtual synthesizers . DirectX plugins allow the replacement ... Mac OS X , DirectX plugins have an open standard architecture for connecting audio synthesizers and effect plugins to audio editors and hard disk recording systems. DirectX plug ins are based on Microsoft ... pass and processes buffered streams of audio or video data. Architecturally, DirectX plugins are DirectShow filters. Types and compatibility DirectX plugins are also of two types, DirectX effect plugins DX and DirectX Instrument plugins DXi . Effect plugins are used to generate, process, receive, or otherwise manipulate streams of audio. Instrument plugins are MIDI controllable DirectX plugins ... synthesizers , Software sampler samplers or drum machines . DirectX effect plugins were developed by Microsoft as part of DirectShow. DirectX instruments were developed by Cakewalk company Cakewalk in co operation with Microsoft. DirectX plugins however are not cross platform, and are available only ... wrapper plugins are available so that DirectX plugins can be used in applications which only ... multiple plugins together. Programmability DirectX plugins can be developed in C using Microsoft s DirectX SDK, Sony s Audio plugin development kit or Cakewalk s DirectX Wizard. There is also a Delphi SDK available http www.cloneensemble.com ddx sdk.htm here . DirectX plugin hosts REAPER Cakewalk Sonar ... Samplitude Future DirectX plugins are succeeded by DirectX Media Objects DMO based signal processing ... standard by Steinberg Computer music MIDI Digital audio workstation DirectX Media Objects ... and instruments http www.hitsquad.com smm cat PLUGINS DX Hitsquad Musician Network Collection of DirectX plugins http www.analogx.com CONTENTS download audio.htm AnalogX DirectX plugins http www.sonymediasoftware.com dl dl.aspx?dwnid 26 Sony s Audio Plug In Development Kit DEFAULTSORT Directx plugin ... more details
Managed DirectX MDX is an API to DirectX programming under Microsoft .NET .NET developed by Microsoft . MDX can be used from any language under the .NET runtime thanks to the Common Language Runtime CLR . MDX can be used to develop multimedia and interactive applications e.g. games . Enabling high performance graphical representation and enabling the programmer to make use of modern graphical hardware while working inside the .NET framework. Managed DirectX was first released in 2002 to allow less complicated access to the DirectX API through the .NET framework. The Managed DirectX SDK allows developers access to numerous classes which allow the rendering of 3D graphics Direct3D and the other DirectX API s in a much easier, object oriented manner. MDX did not however support the newer APIs such as Direct3D Direct3D 10 , XInput , and XAudio 2 . MDX is currently deprecated in favour of Microsoft XNA XNA Game Studio Express , however more direct successor are the open source SlimDX and SharpDX project. Versions MDX 1.1 This is the first version available and is currently stable. Active development no longer takes place in MDX 1.1 Can be used under .NET Framework versions 1.1 and 2.0 Provides an object oriented API that implements functionality very similar to DirectX 9 MDX 2.0 Canceled while still in beta and no longer available. MDX 2.0 has been replaced by Microsoft XNA . The API differs from MDX 1.1 in a number of places. See also Microsoft XNA SlimDX SharpDX External links http msdn.microsoft.com directx Microsoft Development Centre DirectX http msdn.microsoft.com directx sdk Microsoft DirectX SDK downloads http www.microsoft.com windows directx default.mspx Download DirectX redist http www.mdxinfo.com MDX info http slimdx.mdxinfo.com SlimDX Website http code.google.com ... net mdx ironpython 1.html Managed DirectX with IronPython tutorial Microsoft APIs Category Video game development Category DirectX Category Microsoft development tools pl Managed DirectX ... more details
DirectX Video Acceleration DXVA is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows Digital video video codec decoding to be hardware accelerated. The pipeline software pipeline allows certain CPU intensive operations such as Inverse discrete cosine transform iDCT , motion compensation and deinterlacing to be offloaded to the GPU . DXVA 2.0 allows more operations, including video capturing and processing operations, to be hardware accelerated as well. DXVA works in conjunction with the video renderer video rendering model used by the video card . DXVA 1.0, which was introduced as a standardized API with Windows 2000 and is currently available on Windows 98 or later, can use either the overlay overlay rendering mode or Video Mixing Renderer VMR 7 9 . ref name dxva2 cite web title DirectX Video Acceleration 2.0 url http msdn2.microsoft.com en us library aa965263.aspx accessdate 2007 10 24 ref DXVA 2.0, available only on Windows Vista , Windows 7 and later OSs, integrates with Media Foundation MF and uses the Enhanced Video Renderer EVR present in MF. ref name dxva2 Overview The DXVA is used by video codec software video decoder s to define a codec ... web url http msdn2.microsoft.com en us library ms799545.aspx title Introduction to DirectX VA accessdate ... DirectX Video Acceleration DirectX VA support accessdate 2007 10 24 ref It also includes three sub specifications ... en us library ms798379.aspx title DirectX Video Acceleration accessdate 2007 10 24 ref The deinterlace ... en us library ms798379.aspx DirectX Video Acceleration http bluesky23.yu nagi.com en index.html ... it in the DivX H.264 Decoder Microsoft APIs Windows Components DEFAULTSORT Directx Video Acceleration Category Microsoft application programming interfaces Category DirectX Video Acceleration DirectX Video Acceleration Category Video acceleration Category Device drivers Category Microsoft Windows de DirectX Video Acceleration ko DirectX nl DirectX Video Acceleration ru DirectX Video ... more details
DirectX Graphics Infrastructure DXGI is a user mode component of Windows Vista and above which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above known in DXGI parlance as producers and the graphics kernel, which in turn interfaces with the user mode Windows Display Driver Model driver. DXGI provides objects to handle tasks such as enumerating graphics adapters and monitors, enumerating display modes, choosing buffer formats, sharing resources between processes such as between applications and the Desktop Window Manager , and presenting rendered frames to a window or monitor for display. Both Direct3D 10 and OpenGL applications in Windows Vista work through DXGI. DXGI 1.1 supports Direct3D 11 and WDDM 1.1 interfaces ref name dxgi11 cite web url http msdn.microsoft.com en us library bb205075 VS.85 .aspx dxgi 1.1 changes title Windows DDK Changes in DXGI 1.1 publisher MSDN accessdate 2010 07 14 ref , and was released with Windows 7 and Windows Vista Platform Update . DXGI Object Model DXGI provides the following objects Factory , which implements the IDXGIFactory interface ref http msdn2.microsoft.com en us library bb174535 VS.85 .aspx IDXGIFactory interface ref , and provides methods for enumerating hardware adapters, creating software adapters, creating swap chains, attaching a focus window. Adapter , which implements the IDXGIAdapter interface ref http msdn2.microsoft.com en us library bb174523 VS.85 .aspx IDXGIAdapter interface ref , and provides methods for enumerating outputs Output , which implements the IDXGIOutput interface ref http msdn2.microsoft.com en us library bb174546 VS.85 .aspx IDXGIOutput interface ref , and provides methods for managing properties of a monitor, such as its gamma ramp. Swap chain , which implements the IDXGISwapChain interface ref http msdn2.microsoft.com en us library bb174569 VS.85 .aspx IDXGISwapChain ... Directx Graphics Infrastructure Category DirectX Graphics Infrastructure DirectX Graphics ... more details
Summary logo fur Article DirectX Use Org ADDITIONAL INFORMATION Used for Owner Website History Commentary OVERRIDE FIELDS Description Source Portion Low resolution Purpose Must be specified if Use is not Infobox Org Brand Product Replaceability other information NOTOC Licensing Non free logo Software logos Automatically converted to PNG The User PNG crusade bot PNG crusade bot automatically converted this image to the more efficient Portable Network Graphics PNG format. The image was originally uploaded as Directx1.gif . Previous file history 05 33 57, 24 November 2005 . . User Eagleeyez Eagleeyez User talk Eagleeyez Talk Special Contributions Eagleeyez Contribs . . 175x175 11,776 bytes ... more details
Summary Non free use rationale Article DirectX Description DxDiag 4.06.02.0436 from DirectX 6.1 running on Windows 95 and DirectX 1.0 br All DXInfo and all DxDiag versions to version 4.09.00.0134 show the DirectX version in x.xx.xx.xxxx format br but the DirectX 1.0 s true version number is 4.02.0095 Source Self taken screenshot. Portion A screenshot of the DxDidag showing DirectX 1.0 running on Windows 95, shortly after finishing installations. Low resolution Yes. PNG, 609 426, 8 bit color. Purpose Screenshot that demonstrates the default DxDiag screen showing DirectX 1.0 running on Windows 95 Not likely to cause any financial damage to Microsoft as they no longer sell or support this product A screenshot is pretty safe territory Wikipedia is a non profit organisation, downstream providers who are not non profit will need to consider whether they will take the risk in using this image Clearly used for educational use This rationale applies to the use of this image on the DirectX article. Replaceability No. other information License Non free software screenshot Screenshots of Windows software image has rationale yes ... more details
This is a list of released and unreleased games that support DirectX 11 for Windows Vista and Windows ... informationen title Windows 7, DirectX 11 and Games date September 12, 2009 accessdate September 11 ... Developments Sega First person shooter Only supports DirectX 9.0c mode and DirectX 11 mode BattleForge ... Electronic Arts Real time Strategy Updated to support DirectX 11 on September 23, 2009 ref name PCGamesHardware cite web url http www.pcgameshardware.com aid,695776 Battleforge DirectX 11 patch is deployed News title Battleforge DirectX 11 patch is deployed date September 23, 2009 accessdate September ... planetbattlefield.gamespy.com fullstory.php?id 160728 title Bad Company 2 to Support DirectX 11 date ... EA Digital Illusions CE Electronic Arts First person shooter Supports DirectX 10 and DirectX 11 Civilization ... Strategy video game Turn based strategy Supports DirectX 10 and DirectX 11. Dirt 2 ref name Codemasters ... Codemasters announces Dirt 2 PC will feature DirectX 11 date July 6, 2009 accessdate July 6, 2009 ref ... Racing game Racing Only supports DirectX 9.0c mode and DirectX 11 mode Dragon Age II ref name ... DirectX 10 and DirectX 11 Dungeons and Dragons Online ref name AMD announcement cite web url ... with ATI Radeon HD 5800 Series DirectX 11 compliant Graphics Cards, Harnessing the Most Powerful Processor ... 28, 2006 flagicon US Turbine Turbine MMORPG Game update Eberron Unlimited added DirectX 11 support ... news 2009 7 6 codemasters goes directx 11 dirt 22c grid 22c and f1 2010.aspx title Codemasters goes DirectX 11 DiRT 2, GRID 2, and F1 2010 date July 6, 2009 accessdate July 14, 2009 ... Racing game Racing Game Patch v1.01 added DirectX 11 support. Homefront video game Homefront ... PCGH Interview verraet Homefront unterstuetzt DirectX 11 Action Spiel News title PCGH interview reveals home front supported DirectX 11 date Feb 17, 2011 accessdate March 27, 2011 ref flagicon USA ... Capcom Third person shooter Only supports DirectX 9.0c mode and DirectX 11 mode. Medal of Honor 2010 ... more details
This is a list of released and unreleased games that support DirectX 10 for Windows Vista and Windows ... engine. Support for DirectX 10.1 was removed with patch version 1.01 BattleForge flagicon USA ... Supports DirectX 10.1, DirectX 11 Battlefield Bad Company 2 flagicon USA March 2, 2010 br flagicon ... for DirectX 10 11 BioShock flagicon USA August 21, 2007 br flagicon Europe August 24, 2007 2K ... playing game MMORPG This Game Using the CryENGINE2 engine and support for DirectX 10. Call of Juarez ... video game Turn based strategy Supports DirectX 10 and DirectX 11 Company of Heroes flagicon USA ... DirectX 10. Devil May Cry 4 flagicon USA July 8, 2008 br flagicon Europe July 11, 2008 Capcom Capcom ... Canada BioWare Electronic Arts Role playing video game RPG Supports DirectX 10 and DirectX 11 ... DirectX 10.0 and 10.1 Microsoft Flight Simulator X Flight Simulator X flagicon USA October 17, 2006 ... DirectX 10.0 with Service Pack 2 Microsoft Flight Simulator X Expansion pack Flight Simulator X Acceleration ... br Fox Interactive 20th Century Fox Games Action adventure game Action adventure Supports DirectX ... Avalanche Engine 2.0 Requires DirectX 10 10.1 Lost Planet Extreme Condition flagicon USA June ... 1.5 Engine and support for DirectX 10 11. Merchants of Brooklyn Mar 17, 2009 Paleo Entertainment Valve Corporation First person shooter This game uses the CryENGINE 2 engine and has support for DirectX ... THQ First person shooter Also supports DirectX 11 NecroVisioN flagicon USA May 25, 2009 br flagicon ... Games Studio Multiplayer first person shooter Only supports DirectX 10. S.T.A.L.K.E.R. Clear Sky ... 1.5.06 support for DirectX 10.1 S.T.A.L.K.E.R. Call of Pripyat flagicon Ukraine October 2, 2009 flagicon ... Shooter X Ray Engine 1.6 Also supports DirectX 11 Stormrise flagicon Europe March 27, 2009 br flagicon USA March 24, 2009 Creative Assembly Sega Real time strategy First game to use DirectX 10 10.1 exclusively ... Ubisoft Arcade game Arcade , Aerial warfare air combat Also support DirectX 10.1 Two Worlds II ... more details
DirectSetup is an extremely simple library of functions for Installation computer programs install ing DirectX on a machine. It also provides a way to check the version of DirectX that is present. DirectSetup is part of the DirectX application programming interface . External links http msdn.microsoft.com en us library bb174600.aspx DirectSetup Documentation windows stub DEFAULTSORT Directsetup Category DirectX Setup PAGENAME pl DirectSetup zh DirectSetup ... more details
Unreferenced date January 2009 DirectDraw is part of Microsoft s DirectX application programming interface API . DirectDraw is used to Rendering computer graphics render Computer graphics graphics in applications where top performance is important. DirectDraw also allows applications to run fullscreen or embedded in a window such as most other MS Windows applications. DirectDraw uses hardware acceleration if it is available on the client s computer . DirectDraw allows direct access to video memory , hardware overlay s, hardware bit blit blitters , and Double buffering page flipping . Its video memory manager can manipulate video memory with ease, taking full advantage of the bit blit blitting and color decompression capabilities of different types of video card display adapters . DirectDraw is a 2D computer graphics 2D API. That is, it contains commands for 2D rendering and does not support 3D computer graphics 3D hardware acceleration. A programmer could use DirectDraw to draw 3D graphics, but the rendering would be slow compared to an API such as Direct3D which does support 3D hardware acceleration. As of DirectX version 8.0, DirectDraw was merged into a new package called DirectX Graphics , which is really just Direct3D with a few DirectDraw API additions. DirectDraw can still be used by programmers, but they must use older DirectX interfaces DirectX 7 and below . DirectDraw has been deprecated since version 7 but is still included with DirectX, although updates are no longer made. Developers have been instructed to use textured quads in Direct3D for 2D graphics. Managed DirectX includes a managed wrapper for DirectDraw. DirectDraw is now replaced by Direct2D . See also DirectDraw Surface Direct3D DirectX Microsoft APIs windows stub DEFAULTSORT Directdraw Category Graphics libraries Category Microsoft application programming interfaces Category DirectX Draw PAGENAME ar fr DirectDraw ko ja DirectDraw pl DirectDraw zh DirectX Graphics ... more details
Vaz also may refer to Vaz surname , people named Vaz VAZ Plus , a Virtual Studio Technology and DirectX plugin that simulates a subtractive synthesizer VAZ 2010 , a Virtual Studio Technology and DirectX host and plugin that simulates 16 synthesizers, effects and a mixer VAZ Modular , a Virtual Studio Technology and DirectX host and plugin that emulates 16 modular synthesizer s, effects and a mixer VAZ band , an american noise rock band AutoVAZ , a Russian automobile manufacturer dab de Vaz fr Vaz ja ... more details
notability date December 2010 refimprove date December 2010 Infobox software name SharpDX screenshot File Sharpdxlogo.png caption SharpDX Logo br SharpDX is at DirectX what C is at C . developer Alexandre Mutel latest release version 1.0 latest release date start date and age 2010 November 30 df no platform Microsoft Windows genre Application framework license http sharpdx.googlecode.com svn history r58 trunk License.txt MIT license website url http code.google.com p sharpdx SharpDX SharpDX is an open source platform independent Managed DirectX API for the Microsoft .NET .NET . This new API is directly auto generated from DirectX C SDK Headers ref cite web title A new managed .NET C Direct3D 11 API generated from DirectX SDK headers url http code4k.blogspot.com 2010 10 managed netc direct3d 11 api generated.html ref and the generated code is purely written in C without using any C CLI assemblies, while still being able to achieve comparable performance. The API naming convention has been kept as much as possible similar to the well known SlimDX API, which is currently using C CLI assemblies. Also, the aim of SharpDX is to provide, on top of the lower APIs Direct3D11, DXGI, D3DCompiler... , a higher API level similar to XNA but using latest DirectX technology. The version 1.0 is fully supporting the following low level DirectX APIs Direct3D 10.0, 10.1, 11 DXGI 1.0, 1.1 DirectInput DirectSound , XAudio 2 , XAPO Direct2D , DirectWrite D3DCompiler See also Microsoft XNA Managed DirectX DirectX SlimDX References Reflist 2 External links http code.google.com p sharpdx SharpDX http www.directx4.net quote sharpdx Article about SharpDX in Russian Developer blog http code4k.blogspot.com Alexandre Mutel DEFAULTSORT Sharpdx Category Video game development Category Video game creation software Category DirectX Category Software using the MIT license ... more details
Infobox Windows component name DirectX Diagnostics logo logo size screenshot size 147px caption The first version of DxDiag from DirectX 6.0 4.06.00.0318 included with Windows 98 Windows 98 Second Edition Windows 98 Second Edition , all other Windows versions with DirectX 6.0 or later replaces DXInfo replaced by related components DirectX DxDiag DirectX Diagnostics is a diagnostics tool used to test DirectX functionality and troubleshoot video or sound related hardware problems. DirectX Diagnostic can save text files with the scan results. These files are often posted in tech Internet forum forum s or attached to support emails in order to give support personnel a better idea of the PC the requester is using in case the error is due to a hardware failure or incompatibility. DxDiag by default located in tt SystemRoot System32 tt . ref Cite web url http support.microsoft.com kb 190900 title DirectX Description of the DirectX Diagnostic Tool publisher Microsoft date 2007 05 07 accessdate 2008 03 03 ref In Windows Vista and Windows 7 , DxDiag only shows information it is no longer possible to test the hardware and the various DirectX components. ref http blogs.msdn.com al msft archive 2006 03 20 555065.aspx XNA Framework Goals ref Functions The System tab displays the current DirectX version, the computer s hostname , the operating system s version, information on the system BIOS , and other data. The DirectX Files tab displays information about the versions of specific DirectX system Computer file files , which are portable executables or dynamic link library dynamic link libraries DLLs . DxDiag displays information about the current display settings and the video hardware on the Display tab. If the computer has multi monitor more than one monitor , then DxDiag will display a separate tab for each monitor. This tab can disable DirectDraw , Direct3D , and or AGP Texture Acceleration ... software Category Windows only software Category DirectX bs DxDiag ms DxDiag ... more details
Primary sources date April 2009 Cleanup date April 2009 DirectPlay is part of Microsoft s DirectX API . DirectPlay is a network communication library intended for computer game development, although its general nature certainly allows it to be used for other purposes. DirectPlay is a high level software interface between applications and communication services that makes it easy to connect games over the Internet , a modem link, or a computer network network . DirectPlay features a set of tools that allow players to find game sessions and sites to manage the flow of information between hosts and players. It provides a way for applications to communicate with each other, regardless of the underlying ... Address Translation NAT . DirectPlay, as the rest of DirectX, runs in COM and it is accessed through ... thought to avoid the usual threading issues. Since DirectX version 9, this issue can be alleviated .... DirectPlay Voice DirectPlay Voice was introduced in Windows Me as part of DirectX 7.1 for multiplayer ... DirectX to Feature Real Time Voice Technology DirectPlay Voice API Enhances Multiplayer Games ref It is a voice ... status DirectPlay was traditionally one of the components of DirectX that received less attention, but for DirectX version 8 it received a major overhaul and became a relatively lightweight networking ... will be supported in DirectX DLLs for the lifetime of Microsoft Windows XP, but from the autumn of 2007 ...&DisplayLang en DirectX August 2007 SDK ref the headers and libraries &mdash vital components if developers wanted to develop new programs that utilize the technology &mdash were absent from DirectX SDK ... What changes were made to the DirectX runtime for Windows Vista DirectX FAQs ref See also DirectX ... en us directx9 c directx play dplay.asp?frame true Microsoft s DirectPlay documentation http www.microsoft.com ... Microsoft DirectX 9 The last SDK to ship with DirectPlay headers and libraries. Microsoft APIs DEFAULTSORT Directplay Category DirectX Play PAGENAME es DirectPlay fr DirectPlay nl DirectPlay pl DirectPlay ... more details
Summary logo fur Article DirectX Use Product ADDITIONAL INFORMATION Used for Owner Website History Commentary OVERRIDE FIELDS Description Source Portion Low resolution Purpose Must be specified if Use is not Infobox Org Brand Product Replaceability other information Direct X logo Licensing Non free logo ... more details
Quadruple D which stands for Do the DirectDraw with Delphi is a DirectX library for Borland Delphi Delphi developed by a Japanese programmer named SANDMAN . It has become the de facto graphics library for Japanese PC games written in Delphi. In addition to DirectX routines, the library also includes the Quadruple D Archiver tool, and contains functions to read files from the .QDA archives created by the archiver. External links ja icon http www fu.magma.ne.jp hayase dddd whats.html Information page Category Video game creation software computer stub ... more details
Infobox VG title IL 2 Sturmovik Cliffs of Dover developer 1C Company 1C Maddox Games publisher 1C Company 1C CIS , Ubisoft International released vgrelease new CIS March 25, 2011 EU March 31, 2011 NA April 19, 2011 genre Combat flight simulator modes Single player , Multiplayer ratings vgratings PEGI 16 platforms Personal computer PC requirements Minimum OS Windows XP SP3 Windows Vista SP2 Windows 7 Processor Intel Pentium Dual Core 2.0GHz or AMD Athlon X2 3800 Memory 2 GB Graphics DirectX 9.0c compliant, 512MB Video Card DirectX DirectX 9.0c Hard Drive 10GB free disk space Sound DirectX 9.0c compatible Multiplay Broadband connection with 128 kbps upstream or faster Recommended OS Windows XP SP3 Windows Vista SP2 Windows 7 Processor Intel Intel Core i5 Core i5 2.66GHz or AMD Phenom II Phenom II X4 2.6GHz Memory 4 GB Graphics DirectX 10 compliant, 1GB Video Card DirectX DirectX 10.0 Hard Drive 10GB free disk space Sound DirectX 9.0c compatible Multiplay Broadband connection with 128 kbps upstream or faster IL 2 Sturmovik Cliffs of Dover is a World War II flight simulator developed by the Russian software house 1C Company 1C Maddox Games . It is a spiritual successor to IL 2 Sturmovik video game IL 2 Sturmovik 1946 . The game was originally called Storm of War Battle of Britain and scheduled as a November 2006 release ref http www.ubi.com US News Info.aspx?nId 3950 UbiSoft press release Ubisoft Rides Into The Storm of War Battle of Britain ref . In January 2011 Ubisoft revealed the current name for the game and release date of 31 March 2011. ref http www.ubi.com UK Games Info.aspx?pId 9329 ref References references External links http www.ubi.com UK Games Info.aspx?pId 9329 Ubisoft game info DEFAULTSORT IL 2 Sturmovik Cliffs of Dover IL 2 Sturmovik series Category Ubisoft Entertainment games Category Windows games Category World War II flight simulation video games Category 2011 video games es IL 2 Sturmovik Cliffs of Dover fr IL 2 Sturmovik Cliffs of Dover nl IL 2 St ... more details
Microsoft DirectCompute is an application programming interface API that supports GPGPU general purpose computing on graphics processing units on Microsoft Windows Vista and Windows 7 . DirectCompute is part of the Microsoft DirectX collection of APIs and was initially released with the DirectX 11 API but runs on both DirectX 10 and DirectX 11 graphics processing units. ref http www.nvidia.com object directcompute.html DirectCompute Support on NVIDIA s CUDA Architecture GPUs ref ref http blogs.amd.com nigeldessau 2009 09 22 speaking directly Nigel Dessau, senior VP and CMO at AMD, about DirectCompute ref The DirectCompute architecture shares a range of computational interfaces with its competitors the Khronos Group s OpenCL Open Computing Language OpenCL and NVIDIA s CUDA Compute Unified Device Architecture CUDA . See also OpenCL CUDA GPGPU References references External links http www.microsoft.com video en us details 6ef116dc b1d9 41db 8a7b db1932ff72a5 Example of DirectCompute for Next Generation Game Effects http blogs.amd.com play 2009 09 09 directx 11 E2 80 93 what to expect DirectCompute for AMD http www.nvidia.com object cuda directcompute.html Cuda DirectCompute for NVIDIA http benchmarkreviews.com index.php?option com content&task view&id 8374&Itemid 47 AMD and CyberLink announcement about Accelerated Video Applications with Windows 7 DirectX 11 DirectCompute http www.ngohq.com news 16710 first directcompute benchmark released.html DirectCompute Benchmark DEFAULTSORT Directcompute Category GPGPU ko ja DirectCompute ru DirectCompute zh DirectCompute ... more details
The function of the vertex pipeline in any Graphics processing unit GPU is to take geometry data usually supplied as vector points , work with it if needed with either fixed function processes earlier DirectX , or a vertex shader program later DirectX , and create all of the 3D data points in a scene to a 2D plane for display on a computer Computer display monitor . It is possible to eliminate unneeded data from going through the rendering pipeline to cut out extraneous work called view volume clipping and backface culling . After the vertex engine is done working with the geometry, all the 2D calculated data is sent to the pixel engine for further processing such as texturing and fragment shading. As of DirectX 9c, the vertex processor is able to do the following by programming the vertex processing under the Direct X API Tessellation Displacement mapping Geometry blending Higher order primitives Point sprites Matrix stacks External links http www.anandtech.com video showdoc.aspx?i 2044&p 3 Anandtech Article http msdn.microsoft.com library default.asp?url library en us directx9 c Vertex Pipeline.asp MSDN Programming Guide for Vertex Processing Category Image processing Category Graphics standards ... more details
Orphan date January 2010 Infobox VG title 4x4 Hummer image File 4X4 Hummer Cover.jpg 250px developer Avalon Style Entertainment publisher 505 Games 1C Company distributor Aspyr Media Retail GamersGate Online GamesPlanet Online released vgrelease Russia RU November 30, 2007 EU April 4, 2008 NA June 15, 2009 ref name ign genre Racing modes Single player ratings vgratings PEGI 7 ESRB Everyone platforms Personal computer PC requirements Media CD Digital Download requirements Minimum System Windows XP Windows Vista Processor 2.4  GHz Pentium IV RAM 512  megabyte MB Graphics card 256   megabyte MB Sound card DirectX   compatible Hard drive 6  gigabyte GB of free space DirectX DirectX 9.0c Recommended System Windows XP Windows Vista Processor 3  GHz Intel Core 2 Duo or Athlon AMD 64 X2 4200 1.5  GHz RAM 2  gigabyte GB Graphics card 256   megabyte MB Sound card DirectX   compatible Hard drive 6  gigabyte GB of free space DirectX DirectX 9.0c input Keyboard computing Keyboard 4x4 Hummer lang ru 2 Hummer is a road simulation computer game developed by Avalon Style Entertainment . It is published in the European Union by 505 Games , by Aspyr Media in North America, and by 1C Company in Russia . ref name ign cite web url http pc.ign.com objects 142 14252281.html title 4x4 Hummer 2009 publisher IGN accessdate 2009 10 18 ref Gameplay 4x4 Hummer is a road simulation game where players drive various brands of Hummer and other General Motors GM vehicles in different environments, such as the Grand Canyon , Crimea , and Egypt . The player may change almost anything about the 4x4s From tyres to the GPS. it has not yet been reviewed . ref name ign ref name gamespot cite web url http www.gamespot.com pc driving 4x4hummer index.html?tag result title 0 title 4x4 Hummer for PC publisher GameSpot accessdate 2009 10 18 ref ref name gamezone cite web url http pc.gamezone.com gzreviews p35606.htm title 4x4 Hummer Preview publisher Gamez ... more details
Infobox VG title Rig N Roll image File Rig N Roll Cover.jpg 250px developer SoftLab NSK publisher ValuSoft 1C Company distributor ValuSoft Retail GamersGate Online GamesPlanet Online Steam Online YuPlay Online released vgrelease Russia RU November 27, 2009 NA April 16, 2010 genre Racing modes Single player ratings vgratings PEGI 12 ESRB Teen platforms Personal computer PC requirements Media DVD Digital Download requirements Minimum System Windows 2000 Windows XP Windows Vista Windows 7 Processor 2.4  GHz Pentium IV RAM 1.0  megabyte MB Graphics card 128   megabyte MB Nvidia GeForce 5700 or ATI Radeon X800 Sound card DirectX   compatible Hard drive 10  gigabyte GB of free space DirectX DirectX 9.0c Recommended System Windows 2000 Windows XP Windows Vista Windows 7 Processor 3  GHz Intel Core 2 Duo or Athlon AMD 64 X2 4200 3.0  GHz RAM 2  gigabyte GB Graphics card 256   megabyte MB Nvidia GeForce 8800 or ATI Radeon HD 3870 Sound card DirectX   compatible Hard drive 10  gigabyte GB of free space DirectX DirectX 9.0c input Keyboard computing Keyboard Rig N Roll also known as Rig and Roll , is a computer game published by 1C in Russia, and was issued as a DRM free game by ValuSoft , in North America. Story The game is identical to the 18 Wheels of Steel series, the only difference is that it have a different story. The game takes place in California, in the year of 2014. Just like in 18 Wheels of Steel series, your task in the game, is to deliver goods. You start the game as a cigarette selling truck driver. Later in the game, you will sell fruits, vegetables, etc. References Reflist http www.rignroll.com Official website of the game http store.steampowered.com app 46370 ?snr 1 7 suggest 13 Rig N Roll on Steam http www.gamersgate.com DD RNR rignroll Rig N Roll on GamersGate http yuplay.com search.php?search Rig and Roll Rig N Roll on YuPlay http uk.gamesplanet.com buy download pc games Rig n Roll 1845 39.html Rig N Roll on Game ... more details
been released since 1998. As each 3DMark is based on a specific version of the DirectX application ... wikitable Version Description Released Operating System style white space nowrap DirectX API Status ... 2011 03 24 ref Windows 95 br Windows 98 DirectX 6 Discontinued after the release of 3DMark99 MAX ... Windows 95 br Windows 98 DirectX 6 Unsupported ref cite web title 3DMark99 MAX download http www.futuremark.com ... 03 24 ref valign top 3DMark2000 The second generation 3DMark, making use of key features from DirectX ... Windows 98 DirectX 7 Unsupported valign top 3DMark2001 The third generation 3DMark and the first 3D benchmark that supports DirectX 8, using key features such as vertex and pixel shaders, and point sprites ... Millennium br Windows 2000 br Windows XP DirectX 8 Discontinued after the release of 3DMark2001 ... br Windows 2000 br Windows XP DirectX 8 Unsupported valign top 3DMark03 The fourth generation 3DMark. It is the first version that supports Microsoft DirectX 9.0 and introduces several new features. The graphics tests cover a range of rendering techniques and DirectX 9 features, expanding on a similar ... of the tests light DirectX wrappers are used instead. ref cite web url http www.futuremark.com ... br Windows 2000 br Windows XP DirectX 9 Supported valign top 3DMark05 The fifth generation 3DMark. Like 3DMark03, it is based on DirectX 9 but all of the graphics tests require a minimum hardware ..., 2004 Windows 2000 br Windows XP SP2 DirectX 9 Supported valign top 3DMark06 The sixth generation 3DMark ... 18, 2006 Windows XP br Windows Vista br Windows 7 DirectX 9 Supported valign top style white ... archive archivedate 2008 05 01 ref It is a benchmark based upon DirectX 10, and therefore will only ... 7 br Windows Vista DirectX 10 Supported valign top 3DMark 11 Designed to measure your PC s gaming performance 3DMark 11 makes extensive use of all the new features in DirectX 11 including tessellation ... message that DirectX 11 compatible hardware is required . Demo mode is back in this version wasn t there in Vantage ... more details
Information Bill Gates making a promotional appearance in Doom video game Doom at a 1995 developers conference. Fair use rationale The copyright for the video represented is likely owned by Microsoft . The image is a small portion of the work a single frame . The video is already of rather low resolution. In the article Doom video game , it is used to illustrate a statement in the article, that Bill Gates appeared in a promotional video for Doom95, a port of Doom to Windows and DirectX. It is not replaceable by a free content image. media Doom Non free video screenshot ... more details