It's a common misconception that Ray Terrill was created by Christopher Priest and Howard Porter, who were the long-standing creative team on his solo book. While Priest did have a hand in Ray's creation as editor Jim Owsley, Ray's debut mini-series was created by Jack C. Harris and Joe Quesada.[1]
Fictional character biography
Origins
From a very young age, Raymond Terrill is told by his supposed father that exposure to direct sunlight will kill him. Privately tutored in his window-darkened home, he is dubbed "Night Boy" by the media.
At the age of eighteen, Ray learns the truth about his heritage while at the deathbed of his father, "Happy" Terrill. The dying man admits that he was the Golden AgeRay, and that exposure to sunlight will activate Raymond's own light-based super powers. As a child he would have been unable to control such power, and thus had to be kept in darkness.
At the funeral for "Happy" Terrill, Ray meets his cousin, Hank, who urges him to become a super-hero like his father. When he refuses, "Happy" shows up very much alive, in his classic Ray costume and looking far younger than he should, to meet his son. He tells Raymond that he was in fact raised by his uncle, Thomas Terrill, and that he must use his newfound powers to save the Earth from a powerful cosmic light-entity. Raymond eventually decides to take up the mantle of "The Ray," defeats the evil Dr. Polaris, and succeeds in dissuading the light entity from its destructive purpose.
Justice League
Ray's adventures continue, bringing him to battle with villains such as Brimstone, Neron, and Vandal Savage. Following the death of Superman, Ray is recruited into the Justice League[2] for roughly a year of service. During this time, Ray has a brief romance with Black Canary. Ray is then asked to join the ranks of the Justice League Task Force, led by Martian Manhunter.
Solo series
Ray's own monthly comic, penned by Christopher Priest and drawn mainly by Howard Porter, ran for 28 issues from 1994 to 1996. In this series Ray confronts several villains and anti-heroes, including an out of control child with powers similar to Ray's (who turns out to be his half-brother, Joshua), and a computer game villain that has somehow become a reality. His relationship with his father is strained several times as he discovers the extent of Happy's manipulative streak, and the well-intentioned deceptions he had perpetrated concerning his own family. He is also faced with glimpses of an unpleasant possible future which he may have averted by the series' conclusion.
After the disbanding of the JLTF to make way for the newly formed JLA, Ray keeps a Justice League reserve-member status - but is rarely seen in DC Comics for several years. Ray also joins another team, the Forgotten Heroes, led by Resurrection Man. Brought together to take down Vandal Savage, the team eventually disbands and Ray presumably continues a solo hero career.
In the Final Night incident, Ray participates in making a secondary sun in order to try and fool the Sun-Eater. He also personally watches out for a small Mexican town, using his powers to make sure it is sufficiently heated.
Around this time he is approached by the villain Neron, who attempts to gain his soul. Neron, despite being far beyond the concepts of gender, has to resort to pretending to be the villainess Circe after part of the plan involves a kiss and Ray comes to believe he has kissed a guy. In the end, Ray does not fulfill his part of the bargain and does not lose his soul.
Ray later takes part in saving the universe against the might of an ancient ultra-powerful weapon called Mageddon. Following this, Ray appears at a Titans West recruitment drive party in Los Angeles. Although he joins Green Lantern's Justice League of Air during the "Justice Leagues" crisis (wherein each member forms his or her own minor league), he soon is back adventuring on his own.
In the fight against Imperiex during DC's Our Worlds at Warcrossover, Ray is called upon as a reserve member of the JSA. On their mission, Ray, along with several other modern-day "Freedom Fighters", fight to release the captured Daxamite people from imprisonment. Although Ray is severely injured in battle, the team succeeds in their mission and Ray quickly heals.
Young Justice
Ray joins Young Justice after saving a boy's life while the team rides a tram car to F.D.R. Island. After fellow member Secret is depowered by Darkseid, Ray leaves the team. Soon afterward, he meets the Nowhere Men, the deadly figments of a writer's imagination accidentally brought to life. With the goal of wiping out the individuality of the world, the Nowhere Men begin by attacking superheroes. They use beams that cause a type of "suspended animation." Ray is caught in one of these beams, along with Elongated Man and a new Major Victory. After a long battle with Superman, the Nowhere Men are defeated and Ray and the others are freed.
Freedom Fighters and Infinite Crisis
Ray joins other JSA reserves to help contain the damage caused by the villainous trio of Mordru, Obsidian and Eclipso. He later joins a new, government-sponsored Freedom Fighters team. However, the Freedom Fighters are ambushed and are as definititively murdered as comics characters ever get to true death by the Secret Society in Infinite Crisis #1. As he is dragged away by the Psycho Pirate, the barely-conscious Terrill is told that Luthor (Alexander Luthor, Jr. of Earth 3) needs him alive. Ray is captured for Alex's master plan, but later escapes during a battle.
One Year Later
At the beginning of DC's One Year Later event, Ray Terrill's whereabouts are unknown. In the Superman storyline "Up Up and Away", Ray tries to repower a weakened Superman.
Ray finally returns to action in Uncle Sam and the Freedom Fighters #7. Wearing a new costume, he encounters and soundly defeats the traitorous Stan Silver, who has taken the name "Ray" for himself. Ray Terrill then joins the new Freedom Fighters.
The Ray became an important part of the resistance against Darkseid and his Justifiers. He acted as a courier due to his ability to escape the Anti-Life Equation's powers. He later managed to create a massive Metron Emblem across Earth, severely disrupting the Anti-Life broadcast and damaging Darkseid's operation enough to seriously cripple it.
During the Blackest Night crossover event, Ray managed to capture a Black Lanternpower ring in a cage of light, at the behest of Simon Stagg, and brought it to an underground lab for examination. The lab was then attacked by a swarm of Black Lanterns. Ray was last seen fighting the Black Lanterns. His current condition is unknown.[3]
Powers and abilities
Ray absorbs, stores and processes light; uses the energy to fly and create destructive bursts of coherent radiation. His energy capacity is virtually limitless. He is capable of manipulating light externally to create illusions and even solid light constructs, as well as render himself and others invisible He can convert his body completely into any wavelength on the EM Spectrum. No physical harm from impact can come to him in this form (as demonstrated when Lobo punched Ray through his skull[4]). This process can also be used to "reset" damage that his physical form has already sustained (seen in the story "Ray Gets Shot In The Head[5]" where a bullet was lodged at the base of his skull; Ray was told by doctors he would be paralyzed from the neck down, but after turning to his energy form the damage was healed instantly). As pure energy, he can travel at the speed of light and cross space unassisted.
In addition to his super powers, Ray is also one of the most skilled computer programmers in the DCU, and stories set in the future of the DC universe suggest he has the ability to develop into an accomplished businessman.
Other versions
A future version of Ray (Known as Black Ray) appeared in Teen Titans #53, as a member of the Titans Tomorrow.
An older Ray appears in Kingdom Come, and is instrumental towards curing Kansas of irradiation and survivors of radiation sickness.
Other media
Terrill has made background appearances in Justice League Unlimited beginning with the episode "Dark Heart". Most notably, Ray is shown battling the Ultimen in the episode "Panic In The Sky." Though not shown, Ray was mentioned in the episode "Patriot Act" as being on an off-screen space mission with Vixen. Ray never had any lines in the series.
Appearances
Comic book series
Issue
Date
Title
The Ray (vol. 1)
1
February 1992
Grander Than Fire
The Ray (vol. 1)
2
March 1992
That Old House
The Ray (vol. 1)
3
April 1992
Ray Vs. the Volcano
The Ray (vol. 1)
4
May 1992
Lies
The Ray (vol. 1)
5
June 1992
Emerson Must Die
The Ray (vol. 1)
6
July 1992
Day of the Ray
Black Condor
9
February 1993
Where Monsters Walk!
Justice League America
71
February 1993
A New Look
Black Condor
10
March 1993
Hero Sandwich
Justice League America
73
April 1993
Destiny's Hand Part 2
Justice League America
74
May 1993
Destiny's Hand Part 3
Justice League America
75
June 1993
Destiny's Hand Finale
Justice League America
76
early July 1993
Blood Secrets Part One
Justice League America
77
late July 1993
Blood Secrets Part Two
Justice League America
78
early August 1993
Lives In the Balance
Black Canary Vol. 2
8
August 1993
Fish
Justice League America
79
late August 1993
Extreme Measures
Justice League America
80
September 1993
Running From Justice
Justice League America
81
October 1993
Do the Right Thing
Justice League America
82
November 1993
Guilty As Sin
Bloodbath
1
early December 1993
Bloodbath
Eclipso
14
December 1993
The Undertaking
Guy Gardner
15
December 1993
Collateral Damage
Justice League America
83
December 1993
The Trouble With Guys
Bloodbath
2
late December 1993
Bloodbath
Justice League Quarterly
13
winter 1993
Love is War
Justice League America
84
January 1994
Absolute Power
Justice League America
85
February 1994
They Might Be Giants
Justice League America
86
March 1994
Cult of the Machine, Part 1: Where the Day Takes You
Justice League America
87
April 1994
Cult of the Machine, Part 2: God In the Machine
Justice League America
88
May 1994
Rage Against the Machine
The Ray (vol. 2)
1
May 1994
Rebirth
The Ray (vol. 2)
2
June 1994
Juice
The Ray (vol. 2)
3
July 1994
The Man With No Lungs
The Ray (vol. 2)
4
August 1994
Free!
The Ray (vol. 2)
5
September 1994
The Wall
The Ray (vol. 2)
0
October 1994
Missing
Justice League Task Force
0
October 1994
The Gathering
The Ray (vol. 2)
6
November 1994
Mercy
Justice League Task Force
17
November 1994
Savage Legacy, Chapter 1: Parts is Parts!
The Ray (vol. 2)
7
December 1994
The Edge of Forever
Justice League Task Force
18
December 1994
Savage Legacy, Part 2: The Frog and the Scorpion
The Ray (vol. 2)
8
January 1995
The Main Man
Justice League Task Force
19
January 1995
Savage Legacy, Chapter 3: Inquisition
The Ray (vol. 2)
9
February 1995
The Flying Gypsy
Justice League Task Force
20
February 1995
Savage Legacy, Finale: Down Count
The Ray (vol. 2)
10
March 1995
The God Complex
Justice League Task Force
21
March 1995
Alive
The Ray (vol. 2)
11
April 1995
Light & Death
Justice League Task Force
22
April 1995
Chokula
The Ray (vol. 2)
12
May 1995
Oracle
Justice League Task Force
23
May 1995
Chok II
The Ray (vol. 2)
13
June 1995
Graveyard
Justice League Task Force
24
June 1995
Bride of Chok
Ray Annual
1
1995
Man and Superman
Damage
14
July 1995
Picking Up the Pieces, Part II: The Hunt for Dr. Polaris
The Ray (vol. 2)
14
July 1995
Ray Terrill is Mad as Hell
The Ray (vol. 2)
15
August 1995
Joe Haircut
Justice League Task Force
26
August 1995
Klakk
The Ray (vol. 2)
16
September 1995
Ouch
Justice League Task Force
27
September 1995
Clear and Present Danger
The Ray (vol. 2)
17
October 1995
Monster
The Ray (vol. 2)
18
November 1995
Monsters
Justice League Task Force
29
November 1995
Pinched
Underworld Unleashed
2
early December 1995
Underworld Unleashed, Part 2: The Devil To Pay
The Ray (vol. 2)
19
December 1995
Monster3
Green Lantern Vol. 3
69
December 1995
Bargains
Justice League Task Force
30
December 1995
Thunderworld
Underworld Unleashed
3
late December 1995
Seduction of the Innocent
The Ray (vol. 2)
20
January 1996
The Tide
Justice League Task Force
31
January 1996
The Accused
Guy Gardner: Warrior
39
February 1996
Merriment, Mistletoe, and Mayhem!
The Ray (vol. 2)
21
February 1996
It
Justice League Task Force
32
February 1996
The Ninth Hour
The Ray (vol. 2)
22
March 1996
Masks
Justice League Task Force
33
March 1996
The Stand
Justice League Task Force
34
April 1996
Doomed
The Ray (vol. 2)
23
May 1996
Endgame
Justice League Task Force
35
May 1996
The Sword of the USAF
The Ray (vol. 2)
24
June 1996
The Fall
Justice League Task Force
36
June 1996
Godwar
The Ray (vol. 2)
25
July 1996
Time and Tempest, Part 1: The Pendulum
Justice League Task Force
37
July 1996
Rejoice
The Ray (vol. 2)
26
August 1996
Time and Tempest, Part 2: Messiah
The Ray (vol. 2)
27
September 1996
Time & Tempest, Book 3: Requiem
The Ray (vol. 2)
28
October 1996
Disclosure
Total Justice
1
October 1996
Tim
Total Justice
2
early November 1996
Mike
DC One Million
2
November 1998
The Day After Tomorrow
Final Night
1
November 1996
The Final Night, Ch. 1: Dusk
Final Night
2
November 1996
The Final Night, Ch. 2: Darker Grows the Night
Final Night
3
November 1996
The Final Night, Ch. 3: Keeping Hope Alive
Final Night
4
November 1996
The Final Knight
Green Lantern Vol. 3
81
December 1996
Funeral For A Hero
Green Lantern Plus
1
December 1996
Magnetic Personalities
Genesis Vol 1
1
October 1997
Resonance
JLA
27
March 1999
The Bigger They Come...
JLA
29
May 1999
Crisis Times Five, Part 2: World Turned Upside Down...
JLA
30
June 1999
Crisis Times Five, Part 3: Worlds Beyond
JLA
31
July 1999
Crisis Times Five, Part 4: Gods & Monsters
Justice Leagues: Justice League of Aliens
1
March 2001
Justice Leagues, Part V: Brother's Keepers
Justice Leagues: Justice League of America
1
March 2001
Justice Leagues, Part IV: Dawn's Early Light
Young Justice: Our Worlds at War
1
August 2001
Comedy of Eras
JSA: Our Worlds at War
1
September 2001
The All-Stars
Supergirl (1996)
65
February 2002
Louder than Words
Young Justice
41
March 2002
Mishmosh
JSA
34
May 2002
Stealing Thunder Part 2: Troublestruck
JSA
35
June 2002
Stealing Thunder Part 3: Lightning Storm
Young Justice
45
July 2002
Bang Bang Bedlam's Purple Hammer
Young Justice
46
August 2002
Four to Go
Young Justice
47
September 2002
Fighting Maad Part One: M.I.A.
Young Justice
48
October 2002
Fighting Maad Part Two: D.O.A.
Young Justice
49
November 2002
Fighting Maad Part Three: A.W.O.L.
Young Justice
50
December 2002
Fighting Maad Part Four: M.U.B.A.R.
Young Justice
51
January 2003
Zand on the Run
Young Justice
52
February 2003
The Unreal World
Young Justice
53
March 2003
Dead Man Sprinting
Young Justice
54
April 2003
Break on Through to the Other Side
Young Justice
55
May 2003
I've Got a Secret
The Adventures of Superman
614
May 2003
Truths Told in Super-Secret
The Adventures of Superman
615
June 2003
The Living Double of a Single Fiction
The Adventures of Superman
616
July 2003
Three Camera Shoot
JSA
49
August 2003
Princes of Darkness Part 4: Army of Darkness
JSA
50
September 2003
Princes of Darkness Part 5: The Last Light
JSA
51
October 2003
Princes of Darkness Coda: Justice Eternity
Avengers/JLA
4
December 2003
The Brave...and the Bold
The Adventures of Superman
623
February 2004
Bittersweet
Identity Crisis
1
August 2004
Coffin
Teen Titans Vol 3
21
April 2005
Lights Out (Part I of III) - The New Kid
JSA
73
July 2005
Black Vengeance, Part 1
Justice League Unlimited
9
July 2005
Castle Perilous
OMAC Project
6
November 2005
Loss of Signal
Infinite Crisis
1
December 2005
DC Comics Presents Infinite Crisis
Infinite Crisis
3
February 2006
Divine Intervention
Infinite Crisis
4
March 2006
Homecoming
52
1
May 2006
Golden Lads & Lasses Must...
Infinite Crisis
6
May 2006
Touchdown
52
6
June 2006
China Syndrome
Action Comics
838
June 2006
Up, Up, and Away!, Chapter 4: Powers and Abilities