Impulse
Encyclopedia
|
| Tutorials | Encyclopedia | Dictionary | Directory |
|
Impulse
In classical mechanics, an impulse is defined as the integral of a force with respect to time:
where
A simple derivation using Newton's second law yields:
where
This is often called the impulse-momentum theorem.[1] As a result, an impulse may also be regarded as the change in momentum of an object to which a force is applied. The impulse may be expressed in a simpler form when both the force and the mass are constant:
where
However, it is often the case that one or both of these two quantities vary. In the technical sense, impulse is a physical quantity, not an event or force. However, the term "impulse" is also used to refer to a fast-acting force. This type of impulse is often idealized so that the change in momentum produced by the force happens with no change in time. This sort of change is a step change, and is not physically possible. However, this is a useful model for certain purposes, such as computing the effects of ideal collisions, especially in game physics engines. Impulse has the same units and dimensions as momentum (kg m/s = N·s). Using basic math, Impulse can be calculated using the equation: \mathbf{F}t = \Delta\ p \Delta\ p can be calculated, if initial and final velocities are known, by using "mv(f) - mv(i)" or otherwise known as "mv - mu" where
Hence: \mathbf{F}t = mv - mu
See also
NotesBibliographyExternal links and references
cs:Impuls síly de:Impuls es:Impulso gl:Impulso hr:Impuls sile it:Impulso (fisica) he:???? lv:Impulss ms:Impuls mn:??????? nl:Stoot ja:?? pl:Pop?d (fizyka) pt:Impulso sq:Impulsi simple:Impulse fi:Impulssi tk:Impuls uk:??????? ???? zh:?? Source: Wikipedia | The above article is available under the GNU FDL. | Edit this article
|
|
top
©2008-2009 TutorGig.com. All Rights Reserved. Privacy Statement