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Debugging patterns

Debugging patterns describe a generic set of steps to rectify or correct a bug within a software system. It is a solution to a re-occurring problem that is related to a particular bug or type of bug in a specific context.

Some examples of debugging patterns include:

  • Eliminate Noise Bug Pattern - Isolate and expose a particular bug by eliminating all other noise in the system. This enables you to concentrate on finding the real issue.
  • Re-occurring Bug Pattern - Expose a bug via a unit test. Run that unit test as part of a standard build from that moment on. This ensure that the bug will not reoccur.
  • Time Specific Bug Pattern - Expose the bug by writing a continuous test that runs continuously and fails when a expected error occurs. This is useful for transient bugs.

A bug pattern is a particular type of pattern. The original concept of a pattern was introduced by the architect Sir Christopher Alexander as a design pattern.

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Source: Wikipedia | The above article is available under the GNU FDL. | Edit this article



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